- Entity *AddEntity(const Entity &);
- const std::list<Entity> &Entities() const { return entities; }
+ Ship *AddShip(const Ship &);
+ const std::list<Ship> &Ships() const { return ships; }
+
+ int AddResource(const Resource &);
+ const Resource &GetResource(int id) const { return resources[id]; }
+
+ void DumpEnv(int res, Vector<int> coords, float amount);
+ void DumpEnv(int res, Vector<float> coords, float amount) {
+ DumpEnv(res, Vector<int>(coords), amount);
+ }