namespace App\Http\Controllers;
+use App\Events\ApplicationAdded;
+use App\Events\TournamentChanged;
+use App\Models\Application;
+use App\Models\Protocol;
use App\Models\Tournament;
use Illuminate\Auth\Access\AuthorizationException;
use Illuminate\Http\Request;
class TournamentController extends Controller
{
+ public function apply(Request $request, Tournament $tournament) {
+ $this->authorize('apply', $tournament);
+ $application = new Application();
+ $application->tournament_id = $tournament->id;
+ $application->user_id = $request->user()->id;
+ $application->save();
+ ApplicationAdded::dispatch($application);
+ Protocol::applicationReceived($tournament, $application, $request->user());
+ return $tournament->toJson();
+ }
+
public function single(Request $request, $id) {
$tournament = Tournament::with(
+ 'applications',
+ 'applications.user',
'rounds',
'rounds.results',
+ 'rounds.results.user',
'participants',
'participants.user',
)->findOrFail($id);
return $tournament->toJson();
}
+ public function discord(Request $request, Tournament $tournament) {
+ $this->authorize('update', $tournament);
+ $validatedData = $request->validate([
+ 'guild_id' => 'string|nullable',
+ ]);
+ if (array_key_exists('guild_id', $validatedData)) {
+ $tournament->discord = $validatedData['guild_id'];
+ }
+ $tournament->save();
+ if ($tournament->wasChanged()) {
+ TournamentChanged::dispatch($tournament);
+ Protocol::tournamentDiscord($tournament, $request->user());
+ }
+ return $tournament->toJson();
+ }
+
+ public function discordSettings(Request $request, Tournament $tournament) {
+ $this->authorize('update', $tournament);
+ $validatedData = $request->validate([
+ 'round_category' => 'string|nullable',
+ 'round_template' => 'string|nullable',
+ ]);
+ if (array_key_exists('round_category', $validatedData)) {
+ $tournament->discord_round_category = $validatedData['round_category'];
+ }
+ if (array_key_exists('round_template', $validatedData)) {
+ $tournament->discord_round_template = $validatedData['round_template'];
+ }
+ $tournament->save();
+ if ($tournament->wasChanged()) {
+ TournamentChanged::dispatch($tournament);
+ Protocol::tournamentDiscordSettings($tournament, $request->user());
+ }
+ return $tournament->toJson();
+ }
+
+ public function open(Request $request, Tournament $tournament) {
+ $this->authorize('update', $tournament);
+ $tournament->accept_applications = true;
+ $tournament->save();
+ TournamentChanged::dispatch($tournament);
+ Protocol::tournamentOpened($tournament, $request->user());
+ return $tournament->toJson();
+ }
+
+ public function close(Request $request, Tournament $tournament) {
+ $this->authorize('update', $tournament);
+ $tournament->accept_applications = false;
+ $tournament->save();
+ TournamentChanged::dispatch($tournament);
+ Protocol::tournamentClosed($tournament, $request->user());
+ return $tournament->toJson();
+ }
+
+ public function lock(Request $request, Tournament $tournament) {
+ $this->authorize('update', $tournament);
+ $tournament->locked = true;
+ $tournament->save();
+ TournamentChanged::dispatch($tournament);
+ Protocol::tournamentLocked($tournament, $request->user());
+ return $tournament->toJson();
+ }
+
+ public function unlock(Request $request, Tournament $tournament) {
+ $this->authorize('update', $tournament);
+ $tournament->locked = false;
+ $tournament->save();
+ TournamentChanged::dispatch($tournament);
+ Protocol::tournamentUnlocked($tournament, $request->user());
+ return $tournament->toJson();
+ }
+
}