--- /dev/null
+player = {
+ root = {
+ shape = player_body;
+ textures = [ "rock-1" ];
+ children = [
+ {
+ shape = player_head;
+ position = [ 0, 0.375, 0 ];
+ textures = [ "rock-1", "rock-face" ];
+ }
+ ];
+ };
+};
+
+monster = {
+ root = {
+ shape = player_body;
+ textures = [ "rock-1" ];
+ rgb_mod = [ 1, 1, 0 ];
+ children = [{
+ shape = player_head;
+ position = [ -0.275, 0.375, 0 ];
+ textures = [ "rock-1", "rock-face" ];
+ rgb_mod = [ 1, 0, 0 ];
+ }, {
+ shape = player_head;
+ position = [ 0.275, 0.375, 0 ];
+ textures = [ "rock-1", "rock-face" ];
+ rgb_mod = [ 1, 0.5, 0 ];
+ }];
+ };
+};