if (result.forfeit && maySee) {
return <Icon.FORFEIT className="text-danger" size="lg" />;
}
- if (result.placement === 1) {
+ if (result.placement === 1 && maySee) {
return <Icon.FIRST_PLACE className="text-gold" size="lg" />;
}
- if (result.placement === 2) {
+ if (result.placement === 2 && maySee) {
return <Icon.SECOND_PLACE className="text-silver" size="lg" />;
}
- if (result.placement === 3) {
+ if (result.placement === 3 && maySee) {
return <Icon.THIRD_PLACE className="text-bronze" size="lg" />;
}
return <Icon.FINISHED className="text-success" size="lg" />;
return '?';
};
+const getClassName = result => {
+ const classNames = ['status'];
+ if (result && result.has_finished) {
+ classNames.push('finished');
+ if (result.comment) {
+ classNames.push('has-comment');
+ }
+ } else {
+ classNames.push('pending');
+ }
+ return classNames.join(' ');
+};
+
const Item = ({
participant,
round,
const maySee = maySeeResults(user, tournament, round);
return <div className="result">
<Box user={participant.user} />
- <div className={`status ${result && result.has_finished ? 'finished' : 'pending'}`}>
+ <div
+ className={getClassName(result)}
+ title={maySee && result && result.comment ? result.comment : null}
+ >
<span className="time">
{getTime(result, maySee)}
</span>