]> git.localhorst.tv Git - alttp.git/blobdiff - resources/js/components/rounds/Item.js
open tournament type
[alttp.git] / resources / js / components / rounds / Item.js
index 10549dd151a5f52048e0fd56c19c0288e55ac92b..1b1edb22111233a63d13023a26d94523850cafff 100644 (file)
@@ -2,21 +2,44 @@ import PropTypes from 'prop-types';
 import React from 'react';
 import { withTranslation } from 'react-i18next';
 
+import LockButton from './LockButton';
 import SeedButton from './SeedButton';
 import SeedCode from './SeedCode';
+import SeedRolledBy from './SeedRolledBy';
 import List from '../results/List';
 import ReportButton from '../results/ReportButton';
-import { isParticipant } from '../../helpers/permissions';
-import { findParticipant } from '../../helpers/Tournament';
+import { mayReportResult, isRunner } from '../../helpers/permissions';
+import { isComplete } from '../../helpers/Round';
+import { hasFinishedRound } from '../../helpers/User';
 import { withUser } from '../../helpers/UserContext';
 import i18n from '../../i18n';
 
+const getClassName = (round, tournament, user) => {
+       const classNames = ['round', 'd-flex'];
+       if (round.locked) {
+               classNames.push('is-locked');
+       } else {
+               classNames.push('is-unlocked');
+       }
+       if (isComplete(tournament, round)) {
+               classNames.push('is-complete');
+       } else {
+               classNames.push('is-incomplete');
+       }
+       if (hasFinishedRound(user, round)) {
+               classNames.push('has-finished');
+       } else if (isRunner(user, tournament)) {
+               classNames.push('has-not-finished');
+       }
+       return classNames.join(' ');
+};
+
 const Item = ({
        round,
        tournament,
        user,
 }) =>
-<li className="round d-flex">
+<li className={getClassName(round, tournament, user)}>
        <div className="info">
                <p className="date">
                        {round.number ? `#${round.number} ` : '#?'}
@@ -25,24 +48,27 @@ const Item = ({
                <p className="seed">
                        {round.code ?
                                <>
-                                       <SeedCode code={round.code} />
-                                       {' '}
+                                       <SeedCode code={round.code} game={round.game || 'alttpr'} />
+                                       <br />
                                </>
                        : null}
                        <SeedButton
                                round={round}
                                tournament={tournament}
                        />
+                       {' '}
+                       <SeedRolledBy round={round} />
                </p>
-               {isParticipant(user, tournament) ?
+               {mayReportResult(user, tournament) ?
                        <p className="report">
                                <ReportButton
-                                       participant={findParticipant(tournament, user)}
                                        round={round}
                                        tournament={tournament}
+                                       user={user}
                                />
                        </p>
                : null}
+               <LockButton round={round} tournament={tournament} />
        </div>
        <List round={round} tournament={tournament} />
 </li>;
@@ -51,6 +77,8 @@ Item.propTypes = {
        round: PropTypes.shape({
                code: PropTypes.arrayOf(PropTypes.string),
                created_at: PropTypes.string,
+               game: PropTypes.string,
+               locked: PropTypes.bool,
                number: PropTypes.number,
                seed: PropTypes.string,
        }),