]> git.localhorst.tv Git - alttp.git/blobdiff - resources/js/helpers/tracker.js
tracker layout
[alttp.git] / resources / js / helpers / tracker.js
index e4b0ebe9f765a33d497ff2d994537a64168860ae..c4b685c5b9ced45af45281b71e0728bae7aac022 100644 (file)
@@ -7,6 +7,7 @@ import {
        isBossDefeated,
        isChestOpen,
 } from './alttp-ram';
+import Logic from './logic';
 
 export const BOOLEAN_STATES = [
        'blue-boomerang',
@@ -42,7 +43,10 @@ export const BOOLEAN_STATES = [
 ];
 
 export const INTEGER_STATES = [
-       'bottle',
+       'bottle-1',
+       'bottle-2',
+       'bottle-3',
+       'bottle-4',
        'heart-piece',
        'lift',
        'mail',
@@ -54,6 +58,17 @@ export const INITIAL = {
        mail: 1,
 };
 
+export const BOTTLE_CONTENTS = [
+       'mushroom',
+       'bottle',
+       'red-potion',
+       'green-potion',
+       'blue-potion',
+       'fairy',
+       'bottle-bee',
+       'bottle-good-bee',
+];
+
 export const BOSSES = [
        'armos',
        'lanmolas',
@@ -68,6 +83,10 @@ export const BOSSES = [
 ];
 
 export const CONFIG = {
+       bossShuffle: false,
+       checkCalculation: 'room-data',
+       glitches: 'none',
+       mapLayout: 'horizontal',
        showMap: 'situational',
        showCompass: 'situational',
        showSmall: 'always',
@@ -76,7 +95,7 @@ export const CONFIG = {
        wildCompass: false,
        wildSmall: false,
        wildBig: false,
-       bossShuffle: false,
+       worldState: 'open',
 };
 
 export const DUNGEONS = [
@@ -1556,6 +1575,42 @@ export const UNDERWORLD_LOCATIONS = [
        },
 ];
 
+export const getConfigValue = (config, name, fallback) =>
+       Object.prototype.hasOwnProperty.call(config, name) ? config[name] : fallback;
+
+export const configureDungeons = config => DUNGEONS.map(dungeon => {
+       const newDungeon = JSON.parse(JSON.stringify(dungeon));
+       if (config.wildMap && dungeon.map) {
+               ++newDungeon.items;
+       }
+       if (config.wildCompass && dungeon.compass) {
+               ++newDungeon.items;
+       }
+       if (config.wildSmall) {
+               newDungeon.items += dungeon.sk;
+       }
+       if (config.wildBig && dungeon.bk && !dungeon.dropBk) {
+               ++newDungeon.items;
+       }
+       if (dungeon.boss) {
+               newDungeon.bosses = config.bossShuffle ? BOSSES : [dungeon.boss];
+       }
+       return newDungeon;
+});
+
+export const applyLogic = (config, dungeons, state) => {
+       const logic = Logic[config.worldState];
+       const map = {};
+       for (const name in logic) {
+               try {
+                       map[name] = logic[name](config, dungeons, state);
+               } catch (e) {
+                       console.error('error evaluating', name, e);
+               }
+       }
+       return map;
+};
+
 export const shouldShowDungeonItem = (config, which) => {
        const show = config[`show${which}`] || 'always';
        const wild = config[`wild${which}`] || false;
@@ -1564,7 +1619,7 @@ export const shouldShowDungeonItem = (config, which) => {
                case 'always':
                        return true;
                case 'situational':
-                       return wild;
+                       return wild || (which === 'Compass' && config.bossShuffle);
                case 'never':
                        return false;
        }
@@ -1622,14 +1677,46 @@ export const countClearedLocations = (state, locations) =>
 export const hasClearedLocations = (state, locations) =>
        countClearedLocations(state, locations) === locations.length;
 
+export const getLocationStatus = (name, logic, state) => {
+       if (state[name]) return 'cleared';
+       if (logic[name]) return logic[name];
+       return logic.fallback;
+};
+
+export const getCombinedStatus = statuses => {
+       if (statuses.filter(s => s === 'cleared').length === statuses.length) {
+               return 'cleared';
+       }
+       if (statuses.filter(s => ['available', 'cleared'].includes(s)).length === statuses.length) {
+               return 'available';
+       }
+       if (statuses.filter(s => ['unavailable', 'cleared'].includes(s)).length === statuses.length) {
+               return 'unavailable';
+       }
+       return 'partial';
+};
+
+export const aggregateLocationStatus = (names, logic, state) => {
+       const statuses = names.map(name => getLocationStatus(name, logic, state));
+       return getCombinedStatus(statuses);
+};
+
 export const countRemainingLocations = (state, locations) =>
        locations.reduce((acc, cur) => state[cur] ? acc : acc + 1, 0);
 
+export const getGanonCrystals = (config) => getConfigValue(config, 'ganon-crystals', 7);
+
+export const getGTCrystals = (config) => getConfigValue(config, 'gt-crystals', 7);
+
+export const getGTBoss = (state, which) => state[`gt-${which}-boss`];
+
 export const hasDungeonBoss = (state, dungeon) =>
        !dungeon.boss || !!state[`${dungeon.id}-boss-defeated`];
 
 export const getDungeonBoss = (state, dungeon) =>
-       state[`${dungeon.id}-boss`] || dungeon.boss || null;
+       dungeon.bosses.length > 1
+               ? state[`${dungeon.id}-boss`] || dungeon.boss || null
+               : dungeon.bosses[0];
 
 export const hasDungeonPrize = (state, dungeon) =>
        !dungeon.prize || !!state[`${dungeon.id}-prize-acquired`];
@@ -1650,6 +1737,21 @@ export const isDungeonCleared = (state, dungeon) => {
        return hasItems && hasBoss && hasPrize;
 };
 
+export const aggregateDungeonStatus = (dungeon, logic, state) => {
+       if (isDungeonCleared(state, dungeon)) {
+               return 'cleared';
+       }
+       if (logic[dungeon.id] === 'unavailable') {
+               return 'unavailable';
+       }
+       const checks = [...dungeon.checks];
+       if (['ct', 'gt'].includes(dungeon.id)) {
+               checks.push(`${dungeon.id}-boss-killable`);
+       }
+       const statuses = checks.map(name => getLocationStatus(name, logic, state));
+       return getCombinedStatus(statuses);
+};
+
 export const toggleBossDefeated = dungeon => toggleBoolean(`${dungeon.id}-boss-defeated`);
 
 export const setBossDefeated = (dungeon, defeated) =>
@@ -1691,6 +1793,11 @@ export const makeEmptyState = () => {
                        state[`${dungeon.id}-prize`] = 'crystal';
                        state[`${dungeon.id}-prize-acquired`] = false;
                }
+               if (dungeon.id === 'gt') {
+                       state['gt-bot-boss'] = 'armos';
+                       state['gt-mid-boss'] = 'lanmolas';
+                       state['gt-top-boss'] = 'moldorm';
+               }
        });
        OVERWORLD_LOCATIONS.forEach(location => {
                state[location.id] = false;
@@ -1725,19 +1832,10 @@ const collectInventory = (state, data, prizeMap) => {
        state.duck = !!(data[INV_ADDR.RANDO_FLUTE] & 0x01);
        state.bugnet = !!data[INV_ADDR.BUGNET];
        state.book = !!data[INV_ADDR.BOOK];
-       state.bottle = 0;
-       if (data[INV_ADDR.BOTTLE_1]) {
-               ++state.bottle;
-       }
-       if (data[INV_ADDR.BOTTLE_2]) {
-               ++state.bottle;
-       }
-       if (data[INV_ADDR.BOTTLE_3]) {
-               ++state.bottle;
-       }
-       if (data[INV_ADDR.BOTTLE_4]) {
-               ++state.bottle;
-       }
+       state['bottle-1'] = data[INV_ADDR.BOTTLE_1];
+       state['bottle-2'] = data[INV_ADDR.BOTTLE_2];
+       state['bottle-3'] = data[INV_ADDR.BOTTLE_3];
+       state['bottle-4'] = data[INV_ADDR.BOTTLE_4];
        state.somaria = !!data[INV_ADDR.SOMARIA];
        state.byrna = !!data[INV_ADDR.BYRNA];
        state.cape = !!data[INV_ADDR.CAPE];
@@ -1760,10 +1858,26 @@ const collectInventory = (state, data, prizeMap) => {
                state[`${dungeon.id}-compass`] = !!(compass & dungeon.mask);
                state[`${dungeon.id}-small-key`] = data[INV_ADDR.RANDO_KEY_START + dungeon.offset];
                state[`${dungeon.id}-big-key`] = !!(bigKey & dungeon.mask);
+               state[`${dungeon.id}-checks-collected`] =
+                       data[INV_ADDR.RANDO_CHECKS_START + dungeon.offset];
                if (dungeon.prize) {
                        const isCrystal = prizeMap[dungeon.offset].isCrystal;
                        const prizeFlags = data[isCrystal ? INV_ADDR.CRYSTALS : INV_ADDR.PENDANTS];
-                       state[`${dungeon.id}-prize-acquired`] = !!(prizeFlags & prizeMap[dungeon.offset].mask);
+                       const prizeAcquired = !!(prizeFlags & prizeMap[dungeon.offset].mask);
+                       state[`${dungeon.id}-prize-acquired`] = prizeAcquired;
+                       if (prizeAcquired) {
+                               if (!isCrystal) {
+                                       if (prizeMap[dungeon.offset].mask === 1) {
+                                               state[`${dungeon.id}-prize`] = 'red-pendant';
+                                       } else if (prizeMap[dungeon.offset].mask === 2) {
+                                               state[`${dungeon.id}-prize`] = 'blue-pendant';
+                                       } else if (prizeMap[dungeon.offset].mask === 4) {
+                                               state[`${dungeon.id}-prize`] = 'green-pendant';
+                                       }
+                               } else {
+                                       state[`${dungeon.id}-prize`] = 'crystal';
+                               }
+                       }
                }
        });
 };
@@ -1783,28 +1897,20 @@ const collectUnderworld = (state, data) => {
        });
 };
 
-export const computeState = (config, data, prizeMap) => {
-       const state = {};
-       collectInventory(state, data.slice(SRAM_ADDR.INV_START), prizeMap);
-       collectOverworld(state, data);
-       collectUnderworld(state, data.slice(SRAM_ADDR.ROOM_DATA_START));
-       const amounts = getDungeonAmounts(config, state);
-       DUNGEONS.forEach(dungeon => {
-               state[`${dungeon.id}-checks`] = amounts[dungeon.id];
-       });
-       return state;
-};
-
 const getDungeonAmounts = (config, state) => {
        const amounts = {};
        DUNGEONS.forEach(dungeon => {
                let amount = 0;
                let total = dungeon.checks.length;
-               dungeon.checks.forEach(check => {
-                       if (state[check]) {
-                               ++amount;
-                       }
-               });
+               if (config.checkCalculation === 'inventory') {
+                       amount = state[`${dungeon.id}-checks-collected`];
+               } else {
+                       dungeon.checks.forEach(check => {
+                               if (state[check]) {
+                                       ++amount;
+                               }
+                       });
+               }
                if (!config.wildMap && state[`${dungeon.id}-map`]) {
                        --amount;
                        --total;
@@ -1826,6 +1932,18 @@ const getDungeonAmounts = (config, state) => {
        return amounts;
 };
 
+export const computeState = (config, data, prizeMap) => {
+       const state = {};
+       collectInventory(state, data.slice(SRAM_ADDR.INV_START), prizeMap);
+       collectOverworld(state, data);
+       collectUnderworld(state, data.slice(SRAM_ADDR.ROOM_DATA_START));
+       const amounts = getDungeonAmounts(config, state);
+       DUNGEONS.forEach(dungeon => {
+               state[`${dungeon.id}-checks`] = amounts[dungeon.id];
+       });
+       return state;
+};
+
 export const mergeStates = (autoState, manualState) => {
        const next = { ...autoState };
        BOOLEAN_STATES.forEach(name => {
@@ -1848,6 +1966,9 @@ export const mergeStates = (autoState, manualState) => {
                if (manualState[`${dungeon.id}-map`]) {
                        next[`${dungeon.id}-map`] = true;
                }
+               if (manualState[`${dungeon.id}-boss`]) {
+                       next[`${dungeon.id}-boss`] = manualState[`${dungeon.id}-boss`];
+               }
                if (manualState[`${dungeon.id}-boss-defeated`]) {
                        next[`${dungeon.id}-boss-defeated`] = true;
                }
@@ -1872,8 +1993,19 @@ export const mergeStates = (autoState, manualState) => {
                        next[loc.id] = true;
                }
        });
+       // prefer auto
+       next['bottle-1'] = autoState['bottle-1'] || manualState['bottle-1'] || 0;
+       next['bottle-2'] = autoState['bottle-2'] || manualState['bottle-2'] || 0;
+       next['bottle-3'] = autoState['bottle-3'] || manualState['bottle-3'] || 0;
+       next['bottle-4'] = autoState['bottle-4'] || manualState['bottle-4'] || 0;
+       // force manual
        next['mm-medallion'] = manualState['mm-medallion'];
        next['tr-medallion'] = manualState['tr-medallion'];
+       next['gt-crystals'] = manualState['gt-crystals'];
+       next['ganon-crystals'] = manualState['ganon-crystals'];
+       next['gt-bot-boss'] = manualState['gt-bot-boss'];
+       next['gt-mid-boss'] = manualState['gt-mid-boss'];
+       next['gt-top-boss'] = manualState['gt-top-boss'];
        //console.log(next);
        return next;
 };