-#ifndef BLANK_APP_PRELOADSTATE_HPP_
-#define BLANK_APP_PRELOADSTATE_HPP_
+#ifndef BLANK_APP_UNLOADSTATE_HPP_
+#define BLANK_APP_UNLOADSTATE_HPP_
#include "State.hpp"
public:
UnloadState(Environment &, ChunkLoader &);
+ void OnResume();
+
void Handle(const SDL_Event &) override;
void Update(int dt) override;
void Render(Viewport &) override;