cerr << "missing argument to --world-name" << endl;
error = true;
} else {
- config.world_name = argv[i];
+ config.world.name = argv[i];
}
} else {
cerr << "unknown option " << arg << endl;
Environment env(init.window, config.asset_path);
env.viewport.VSync(config.vsync);
- WorldSave save(config.save_path + config.world_name + '/');
+ WorldSave save(config.save_path + config.world.name + '/');
if (save.Exists()) {
save.Read(config.world);
} else {
void Runtime::RunServer() {
HeadlessEnvironment env(config.asset_path);
- WorldSave save(config.save_path + config.world_name + '/');
+ WorldSave save(config.save_path + config.world.name + '/');
if (save.Exists()) {
save.Read(config.world);
} else {
Environment env(init.window, config.asset_path);
env.viewport.VSync(config.vsync);
- WorldSave save(config.save_path + config.world_name + '/');
+ WorldSave save(config.save_path + config.world.name + '/');
if (save.Exists()) {
save.Read(config.world);
} else {