#ifndef BLANK_CLIENT_CHUNKTRANSMISSION_HPP_
#define BLANK_CLIENT_CHUNKTRANSMISSION_HPP_
+#include "../graphics/glm.hpp"
#include "../world/Chunk.hpp"
#include <cstdint>
-#include <glm/glm.hpp>
namespace blank {
ChunkTransmission();
+ void Reset() noexcept;
void Clear() noexcept;
bool Complete() const noexcept;