void Spell::CreateTypeDescription() {
Spell s;
- TypeDescription &td(TypeDescription::CreateOrGet("Spell"));
-
- td.SetSize(sizeof(Spell));
// TODO: flags
int numberId(TypeDescription::GetTypeId("Number"));
int stringId(TypeDescription::GetTypeId("String"));
int targetsId(TypeDescription::GetTypeId("TargetingMode"));
+ TypeDescription &td(TypeDescription::CreateOrGet("Spell"));
+ td.SetConstructor(&Construct);
+ td.SetSize(sizeof(Spell));
+
td.AddField("name", FieldDescription(((char *)&s.name) - ((char *)&s), stringId, true));
td.AddField("cost", FieldDescription(((char *)&s.cost) - ((char *)&s), numberId, false));
td.AddField("targets", FieldDescription(((char *)&s.targetingMode) - ((char *)&s), targetsId, false));
}
+void Spell::Construct(void *data) {
+ new (data) Spell;
+}
+
}