#define GRAPHICS_SIMPLEANIMATION_H_
#include "Animation.h"
+#include "../loader/noinit.h"
namespace graphics {
SimpleAnimation();
SimpleAnimation(const Sprite *sprite, int frameTime, int numFrames,
int col = 0, int row = 0, bool repeat = false);
+protected:
+ SimpleAnimation(loader::noinit_t);
public:
void SetNumFrames(int n) { numFrames = n; }
static void CreateTypeDescription();
static void Construct(void *);
+ static void Initialize(void *);
protected:
virtual int NumFrames() const;