class SimpleAnimation
: public Animation {
+public:
+ static const int TYPE_ID = 408;
+
public:
SimpleAnimation()
: numFrames(0), col(0), row(0) { }
void SetCol(int c) { col = c; }
void SetRow(int r) { row = r; }
+ static void CreateTypeDescription();
+ static void Construct(void *);
+
protected:
virtual int NumFrames() const { return numFrames; };
virtual int Col(int frame) const { return col; }