]> git.localhorst.tv Git - blank.git/blobdiff - src/interface.hpp
some code reorganization
[blank.git] / src / interface.hpp
diff --git a/src/interface.hpp b/src/interface.hpp
deleted file mode 100644 (file)
index 9f43f4f..0000000
+++ /dev/null
@@ -1,94 +0,0 @@
-#ifndef BLANK_INTERFACE_HPP_
-#define BLANK_INTERFACE_HPP_
-
-#include "block.hpp"
-#include "controller.hpp"
-#include "geometry.hpp"
-#include "hud.hpp"
-#include "model.hpp"
-#include "shader.hpp"
-#include "timer.hpp"
-
-#include <SDL.h>
-#include <glm/glm.hpp>
-
-
-namespace blank {
-
-class Chunk;
-class World;
-
-class Interface {
-
-public:
-       struct Config {
-               float move_velocity = 0.005f;
-               float pitch_sensitivity = -0.0025f;
-               float yaw_sensitivity = -0.001f;
-
-               bool keyboard_disabled = false;
-               bool mouse_disabled = false;
-               bool visual_disabled = false;
-       };
-
-       Interface(const Config &, World &);
-
-       void HandlePress(const SDL_KeyboardEvent &);
-       void HandleRelease(const SDL_KeyboardEvent &);
-       void Handle(const SDL_MouseMotionEvent &);
-       void HandlePress(const SDL_MouseButtonEvent &);
-       void HandleRelease(const SDL_MouseButtonEvent &);
-       void Handle(const SDL_MouseWheelEvent &);
-       void Handle(const SDL_WindowEvent &) noexcept;
-
-       void FaceBlock();
-       void TurnBlock();
-
-       void PickBlock();
-       void PlaceBlock();
-       void RemoveBlock() noexcept;
-
-       void PrintBlockInfo();
-       void PrintChunkInfo();
-       void PrintLightInfo();
-       void PrintSelectionInfo();
-       void Print(const Block &);
-
-       void SelectNext();
-       void SelectPrevious();
-
-       void Update(int dt);
-
-       void Render(DirectionalLighting &) noexcept;
-
-private:
-       void CheckAim();
-
-private:
-       World &world;
-       FPSController ctrl;
-       HUD hud;
-
-       Ray aim;
-       Chunk *aim_chunk;
-       int aim_block;
-       glm::vec3 aim_normal;
-
-       OutlineModel outline;
-       glm::mat4 outline_transform;
-
-       Config config;
-
-       IntervalTimer place_timer;
-       IntervalTimer remove_timer;
-
-       Block remove;
-       Block selection;
-
-       glm::tvec3<int> fwd, rev;
-
-};
-
-}
-
-#endif