public:
void ReadSource();
+public:
+ graphics::Animation *GetAnimation(const std::string &name);
+ battle::Hero *GetHero(const std::string &name);
+ battle::Monster *GetMonster(const std::string &name);
+ int GetNumber(const std::string &name) const;
+ graphics::Sprite *GetSprite(const std::string &name);
+
private:
void ReadDefinition(const Definition &);
void ReadLiteral(const Definition &);