graphics::Font *normalFont;
graphics::Font *statusFont;
+ graphics::Sprite *menuCursor;
+ graphics::Sprite *menuActiveCursor;
+
graphics::Sprite *statusLabels;
graphics::Frame *statusFrame;
graphics::Sprite *heroCursor;
int heroCursorBlinkTime;
+ const char *noEquipmentText;
+
+ graphics::Sprite *shoulderNav;
+
+ const char *atpLabel;
+ const char *dfpLabel;
+ const char *strLabel;
+ const char *aglLabel;
+ const char *intLabel;
+ const char *gutLabel;
+ const char *mgrLabel;
+
+ const char *ipLabel;
+ const char *experienceLabel;
+ const char *nextLevelLabel;
+
+ graphics::MenuProperties *statusMenuProperties;
+
+ const char *nextLabel;
+ const char *returnLabel;
+
+ graphics::MenuProperties *itemMenuProperties;
+ const char *itemMenuUseText;
+ const char *itemMenuSortText;
+ const char *itemMenuDropText;
+
+ graphics::MenuProperties *inventoryMenuProperties;
+
+ graphics::MenuProperties *spellMenuProperties;
+
+ graphics::MenuProperties *equipmentActionMenuProperties;
+ graphics::MenuProperties *equipmentMenuProperties;
+ const char *equipMenuEquipLabel;
+ const char *equipMenuStrongestLabel;
+ const char *equipMenuRemoveLabel;
+ const char *equipMenuRemoveAllLabel;
+ const char *equipMenuDropLabel;
+
Resources();
};