]> git.localhorst.tv Git - blank.git/blobdiff - src/server/ServerState.cpp
give network players a model
[blank.git] / src / server / ServerState.cpp
index 5545818e23f16b5536f60492867e9742408c2b72..ebe675f05b2908007b57626106b9a7e033ecf3fd 100644 (file)
@@ -29,6 +29,8 @@ ServerState::ServerState(
        TextureIndex tex_index;
        env.loader.LoadBlockTypes("default", block_types, tex_index);
        skeletons.LoadHeadless();
+       spawner.LimitSkeletons(1, skeletons.Size());
+       server.SetPlayerModel(skeletons[0]);
 
        loop_timer.Start();