bool Shown() const noexcept { return c; }
const creature::Creature &GetCreature() const noexcept { return *c; }
+ void ZIndex(float z) noexcept { panel.ZIndex(z); }
+
void Draw(graphics::Viewport &) noexcept;
private:
Label *born;
Label *age;
Label *mass;
+ Label *size;
Label *goal;
Label *pos;
Label *tile;