#ifndef BLANK_TEST_RAND_STABILITYTEST_HPP
#define BLANK_TEST_RAND_STABILITYTEST_HPP
-#include <glm/glm.hpp>
+#include "graphics/glm.hpp"
+
#include <cppunit/extensions/HelperMacros.h>
namespace blank {
class SimplexNoise;
+class WorleyNoise;
namespace test {
CPPUNIT_TEST(testRNG);
CPPUNIT_TEST(testSimplex);
+CPPUNIT_TEST(testWorley);
CPPUNIT_TEST_SUITE_END();
void testRNG();
void testSimplex();
+ void testWorley();
static void Assert(
const SimplexNoise &noise,
const glm::vec3 &position,
float expected);
+ static void Assert(
+ const WorleyNoise &noise,
+ const glm::vec3 &position,
+ float expected);
+
};
}