X-Git-Url: https://git.localhorst.tv/?a=blobdiff_plain;ds=sidebyside;f=src%2Fai%2FSpawner.cpp;h=b0b9bcb5127575cc0b254105ec669ed80216d274;hb=7bb75960dbf9bfdee9ac865384aca81791b3da5c;hp=612c3ccdadec7000ee427ce1003385f2013e0769;hpb=a34fbcb0581056bd464158acfa30289a3e2c2c2d;p=blank.git diff --git a/src/ai/Spawner.cpp b/src/ai/Spawner.cpp index 612c3cc..b0b9bcb 100644 --- a/src/ai/Spawner.cpp +++ b/src/ai/Spawner.cpp @@ -105,7 +105,7 @@ void Spawner::Spawn(const glm::ivec3 &chunk, const glm::vec3 &pos) { e.Position(chunk, pos); e.Bounds({ { -0.5f, -0.5f, -0.5f }, { 0.5f, 0.5f, 0.5f } }); e.WorldCollidable(true); - e.SetShape(world.BlockTypes()[1].shape, color); + e.SetShape(world.BlockTypes()[1].shape, color, 2); e.AngularVelocity(rot); Controller *ctrl; if (rand() % 2) {