X-Git-Url: https://git.localhorst.tv/?a=blobdiff_plain;ds=sidebyside;f=src%2Fserver%2Fnet.cpp;h=cdd1a0a6092c47d9e9dab5b83f1474245c74ac3a;hb=33b37e7242e4cbfa76e4a0d6e5bb54223b541162;hp=b681eec3f74c5d1f3ea576c48d9a2e7138073c7e;hpb=808d9dbd3ab101c0ff10697e36ef2c45a23b6ef5;p=blank.git diff --git a/src/server/net.cpp b/src/server/net.cpp index b681eec..cdd1a0a 100644 --- a/src/server/net.cpp +++ b/src/server/net.cpp @@ -550,21 +550,17 @@ void ClientConnection::On(const Packet::PlayerUpdate &pack) { return; } glm::vec3 movement(0.0f); - float pitch = 0.0f; - float yaw = 0.0f; uint8_t new_actions; uint8_t slot; player_update_pack = pack.Seq(); pack.ReadPredictedState(player_update_state); pack.ReadMovement(movement); - pack.ReadPitch(pitch); - pack.ReadYaw(yaw); pack.ReadActions(new_actions); pack.ReadSlot(slot); input->SetMovement(movement); - input->TurnHead(pitch - input->GetPitch(), yaw - input->GetYaw()); + input->TurnHead(player_update_state.pitch - input->GetPitch(), player_update_state.yaw - input->GetYaw()); input->SelectInventory(slot); if ((new_actions & 0x01) && !(old_actions & 0x01)) {