X-Git-Url: https://git.localhorst.tv/?a=blobdiff_plain;f=resources%2Fjs%2Fi18n%2Fde.js;h=2236df2235ee8904945b733aa42134f6502b99ea;hb=145eeff8f5111c716cc3c7e8be324967c68de5af;hp=89303abc35a4bb3edea9496267e45f6260b8d8b1;hpb=df2ec1b4b6596c3b418cf161b97ee6fd3fb3a7bf;p=alttp.git diff --git a/resources/js/i18n/de.js b/resources/js/i18n/de.js index 89303ab..2236df2 100644 --- a/resources/js/i18n/de.js +++ b/resources/js/i18n/de.js @@ -43,6 +43,129 @@ export default { }, race: 'Race ROM, Seed versteckt', seed: 'Seed', + settingName: { + area: 'Karte', + boss: 'Bosse', + doublechaos: 'Doppel-Chaos', + enemy: 'Gegner', + grahm: 'Graham', + itempool: 'Item Pool', + kicker: 'Kicker ohne Malphas', + levelexp: 'Level EXP', + logic: 'Logik', + mapassist: 'Karten-Assistent', + nodupes: 'Keine dupes', + palette: 'Palette', + panther: 'Panther', + shopprice: 'Shop Preise', + shopSouls: 'Shop Seelen', + startshop: 'Start mit Shop', + telestart: 'Teleport zum Start', + weight: 'Item Gewichtung', + }, + settings: 'Settings', + settingValue: { + area: { + AreaRandom: 'Area Randomizer', + DoorRandom: 'Door Randomizer', + Vanilla: 'Vanilla', + }, + boss: { + 'Dead-endShuffle': 'Dead End Shuffle', + Vanilla: 'Vanilla', + }, + doublechaos: { + 'false': 'Nein', + 'true': 'Ja', + }, + enemy: { + RandomNoLimit: 'Kein Limit', + RandomP20M5: '+20 -5', + RandomP30M10: '+30 -10', + RandomPM10: '±10', + RandomPM20: '±20', + RandomPMaxM5: '+Max -5', + Vanilla: 'Vanilla', + }, + grahm: { + AllBosses: 'Alle Bosse', + BookSouls: 'Bücher-Seelen', + NoCheck: 'Kein Check', + }, + itempool: { + AllSouls: 'Alle Seelen', + Standard: 'Standard', + }, + kicker: { + 'false': 'Nein', + 'true': 'Ja', + }, + levelexp: { + Casual: 'Casual', + Hard: 'Schwer', + Lvl1: 'Level 1', + Vanilla: 'Vanilla', + }, + logic: { + AreaTechTiers: 'Area Tech Tiers', + AreaTechTiersHard: 'Area Tech Tiers schwer', + ForwardFeed: 'Forward feed', + ForwardFeedHard: 'Forward feed schwer', + HybridProgression: 'Hybride Progression', + VeryRandom: 'Sehr zufällig', + VeryRandomHard: 'Sehr zufällig und schwer', + VeryRandomHardOnly: 'Sehr zufällig, nur schwer', + }, + mapassist: { + 'false': 'Aus', + 'true': 'An', + }, + nodupes: { + 'false': 'Nein', + 'true': 'Ja', + }, + palette: { + Mode1: 'Mode 1', + 'Mode1.5': 'Mode 1.5', + Mode2: 'Mode 2', + Vanilla: 'Vanilla', + }, + panther: { + AlwaysRand: 'Immer zufällig', + ExtraFairRand: 'Extra Fair zufällig', + FirstAlways: 'Immer zuerst', + NeverExists: 'Existiert nicht', + Rand70Dup: 'Zufällig 70% Dupe', + }, + shopprice: { + RandHV: 'Zufällig HV', + Vanilla: 'Vanilla', + }, + shopSouls: { + '2PerGroup': '2 pro Gruppe', + Half: 'Hälfte', + OnlySouls: 'Nur Seelen', + Vanilla: 'Vanilla', + }, + startshop: { + Unlocked: 'Verfügbar', + Unlocked30k: 'Verfügbar 30k', + Vanilla: 'Vanilla', + }, + telestart: { + 'false': 'Nein', + 'true': 'Ja', + }, + weight: { + '0': '0', + '1.0': '1,0', + '1.5': '1,5', + '2.0': '2,0', + '2.5': '2,5', + '3.0': '3,0', + '3.5': '3,5', + }, + }, status: 'Status', statuses: { error: 'Fehler',