X-Git-Url: https://git.localhorst.tv/?a=blobdiff_plain;f=running;h=7c089ff27db902799bb68b1024f1f8ac5bfb0091;hb=9ebe2c320fd9f94266ab93fa2f9d9908a0a284d3;hp=26a0f9e8112809c27ccfbff423790ba7f2054203;hpb=39df551265bff648c1ac166043bb4b046122cc8d;p=blank.git diff --git a/running b/running index 26a0f9e..7c089ff 100644 --- a/running +++ b/running @@ -34,6 +34,15 @@ Application --no-vsync disable vsync +--standalone + run as standalone (the default) + +--client + run as client + +--server + run as server + Interface --------- @@ -51,6 +60,15 @@ Interface the audio device and sounds will still be allocated it just stops the interface from queueing buffers +Network +------- + +--host + hostname to connect to in client mode + +--port + port number to connection to (client) or listen on (server) + World ----- @@ -88,3 +106,10 @@ Press N to toggle player/world collision. F1 toggles UI rendering. F3 toggles a display telling how long on average it takes to compute a frame. F4 toggles audio. + +Controls are interpreted by scancode, meaning you don't have to break your +fingers when you're on an AZERTY. WSAD will be ZSQD there and the above +description is just wrong. + +Also I've added a plethora of alternate keys that can be used, like arrow +keys for movement, ins/del for placing/removing blocks, etc.