X-Git-Url: https://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fapp%2FApplication.cpp;h=488b952243b94880e12886185d0b612080466b81;hb=1129b8ac89f1e614f69793227ccec90157708aea;hp=b2ef9161287b5cf77e30ca188386174f116d1390;hpb=3f4f8a92f64df08119a40da4d196b3e92ecdc637;p=space.git diff --git a/src/app/Application.cpp b/src/app/Application.cpp index b2ef916..488b952 100644 --- a/src/app/Application.cpp +++ b/src/app/Application.cpp @@ -1,17 +1,16 @@ #include "Application.h" +#include "../graphics/Canvas.h" #include "../graphics/Color.h" -#include "../graphics/primitive.h" -#include "../sdl/InitScreen.h" namespace space { -Application::Application(InitScreen &s) -: screen(s) -, univ(Vector(10, 10), Vector(10, 10), Vector(10, 10), 10) +Application::Application(Canvas &c) +: canvas(c) +, univ(Vector(10, 10), Vector(10, 10), Vector(10, 10)) , focus(Vector(500, 500), 500) -, cam(800, 800, focus.Pos()) +, cam(c.Size(), focus.Pos()) , last(SDL_GetTicks()) , running(false) { controlled = univ.AddEntity(Entity()); @@ -33,7 +32,7 @@ void Application::Loop(int delta) { HandleEvents(); Update(delta); Render(); - screen.Flip(); + canvas.Present(); } @@ -44,15 +43,20 @@ void Application::HandleEvents() { case SDL_QUIT: running = false; break; - case SDL_VIDEORESIZE: - screen.Resize(event.resize.w, event.resize.h); - cam.Resize(event.resize.w, event.resize.h); + case SDL_WINDOWEVENT: + if (event.window.event == SDL_WINDOWEVENT_RESIZED) { + cam.Resize(event.window.data1, event.window.data2); + } break; case SDL_KEYDOWN: - OnKeyDown(event.key); + if (!event.key.repeat) { + OnKeyDown(event.key); + } break; case SDL_KEYUP: - OnKeyUp(event.key); + if (!event.key.repeat) { + OnKeyUp(event.key); + } break; default: // skip event @@ -87,6 +91,12 @@ void Application::OnKeyDown(const SDL_KeyboardEvent &e) { case SDLK_d: control.x += 1; break; + case SDLK_z: + cam.StartZoom(); + break; + case SDLK_x: + cam.StartShrink(); + break; default: break; } @@ -118,6 +128,12 @@ void Application::OnKeyUp(const SDL_KeyboardEvent &e) { case SDLK_d: control.x -= 1; break; + case SDLK_z: + cam.StopZoom(); + break; + case SDLK_x: + cam.StopShrink(); + break; default: break; } @@ -127,7 +143,9 @@ void Application::OnKeyUp(const SDL_KeyboardEvent &e) { void Application::Update(int dt) { const float delta = dt / 1e3; controlled->acc = Vector(control * 10); + cam.Update(delta); univ.Update(delta); + focus.SetSpeed(500 / cam.Zoom()); focus.Update(delta); } @@ -139,18 +157,25 @@ void Application::Render() { constexpr Color entityColor(0x00, 0xAA, 0xAA); constexpr Color focusColor(0xFA, 0xFA, 0x00); - SDL_Surface *dst = screen.Screen(); - const Vector begin = cam.Offset(); - const Vector end = - begin + (univ.size * univ.secSize * univ.areaSize) + Vector(1, 1); + canvas.SetColor(background); + canvas.Fill(); + + canvas.Grid2( + cam.ToScreen(Vector(0, 0)), + cam.ToScale(univ.size * univ.secSize * univ.areaSize), + cam.ToScale(univ.areaSize), + univ.secSize, + secGrid, + univGrid); - Fill(dst, background); - Grid(dst, begin, end, univ.areaSize, secGrid); - Grid(dst, begin, end, univ.secSize * univ.areaSize, univGrid); - Cross(dst, begin + Vector(focus.Pos()), 15, focusColor); + canvas.SetColor(focusColor); + canvas.Cross(cam.ToScreen(focus.Pos()), 15); + canvas.SetColor(entityColor); for (const Entity &e : univ.Entities()) { - Cross(dst, begin + (e.area * univ.areaSize) + Vector(e.pos), 10, entityColor); + canvas.Cross( + cam.ToScreen(Vector(e.area * univ.areaSize) + e.pos), + 10); } }