X-Git-Url: https://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2FMonster.h;h=e77a14b9e326a1e4eae1ec1fb980bafcbe271a0e;hb=509ef53f0adeb204167aabe1715f3a230f8c59fe;hp=adebbb28703670c949a3490649d992efcbf6bbdf;hpb=6a3e02e15c1626958540626bf2ccf39f8e365ca5;p=l2e.git diff --git a/src/battle/Monster.h b/src/battle/Monster.h index adebbb2..e77a14b 100644 --- a/src/battle/Monster.h +++ b/src/battle/Monster.h @@ -10,6 +10,8 @@ #include +namespace graphics { class Sprite; } + namespace battle { class Monster { @@ -21,7 +23,7 @@ public: public: const char *Name() const { return name; } Uint8 Level() const { return level; } - const /* Sprite */ void *Sprite() const { return sprite; } + const graphics::Sprite *Sprite() const { return sprite; } Uint16 MaxHealth() const { return maxHealth; } Uint16 Health() const { return health; } @@ -47,9 +49,13 @@ public: const /* Script */ void *AttackScript() { return attackScript; } const /* Script */ void *DefenseScript() { return defenseScript; } +// temporary setters until loader is implemented +public: + void SetSprite(graphics::Sprite *s) { sprite = s; } + private: const char *name; - /* Sprite */ void *sprite; + graphics::Sprite *sprite; /* Item */ void *dropItem; /* Script */ void *attackScript; /* Script */ void *defenseScript;