X-Git-Url: https://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2Fstates%2FPerformAttacks.h;h=19c6967379b258cafad54e48ac48ee5ecaccbbbe;hb=0542849dfccfec1ce1477265fa0fee2401a8fb23;hp=e8a878d761e6b214820ba998407c7d98087dc617;hpb=a01c2f05b5a6493d7fe097eb15e5337a095992ae;p=l2e.git diff --git a/src/battle/states/PerformAttacks.h b/src/battle/states/PerformAttacks.h index e8a878d..19c6967 100644 --- a/src/battle/states/PerformAttacks.h +++ b/src/battle/states/PerformAttacks.h @@ -13,7 +13,7 @@ #include "../BattleState.h" #include "../NumberAnimation.h" #include "../../geometry/Vector.h" -#include "../../graphics/ComplexAnimation.h" +#include "../../graphics/Animation.h" #include @@ -44,6 +44,8 @@ private: void ResetAnimation(); private: + void AddNumberAnimations(const TargetSelection &); + void RenderTitleBar(SDL_Surface *screen, const geometry::Vector &offset) const; void RenderNumbers(SDL_Surface *screen, const geometry::Vector &offset) const; void RenderTargetAnimation(SDL_Surface *screen, const geometry::Vector &offset) const; @@ -51,13 +53,13 @@ private: private: app::Application *ctrl; BattleState *battle; - graphics::Animation *moveAnimation; - graphics::Animation *targetAnimation; + graphics::AnimationRunner moveAnimation; + graphics::AnimationRunner targetAnimation; const char *titleBarText; app::Timer titleBarTimer; app::Timer targetAnimationTimer; std::vector numberAnimation; - std::vector > numberPosition; + std::vector > numberPosition; int cursor; };