X-Git-Url: https://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2Fstates%2FSelectMoveAction.cpp;h=5631e69856f166b930cb1fb7023eb97987ff2e97;hb=c8dccd84477d10dcd3ec884478a9f26c16b54ad7;hp=bee880be88c418135939da8a01c0ee9336eaa792;hpb=2a0eca649009f78028db286a67a532429cab5b88;p=l2e.git diff --git a/src/battle/states/SelectMoveAction.cpp b/src/battle/states/SelectMoveAction.cpp index bee880b..5631e69 100644 --- a/src/battle/states/SelectMoveAction.cpp +++ b/src/battle/states/SelectMoveAction.cpp @@ -83,7 +83,7 @@ void SelectMoveAction::Render(SDL_Surface *screen) { void SelectMoveAction::RenderMenu(SDL_Surface *screen, const Vector &offset) { Point position( (battle->BackgroundWidth() - battle->GetMoveMenu().Width()) / 2, - (battle->BackgroundHeight() * 3 / 4) - (battle->GetMoveMenu().Height() / 2)); + battle->BackgroundHeight() - battle->GetMoveMenu().Height() - battle->GetMoveMenu().Height() / 2); battle->GetMoveMenu().Render(screen, position + offset); }