X-Git-Url: https://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fblobs.cpp;h=56475029097c8f061ca5ec971d994aac68674200;hb=ab817024b3c02a54a376fa8f60b5046e51128ebb;hp=f5e0918165c212bbbfb69532f938d12c568a39be;hpb=592c7e6d616f2cfacfd4948e17a4bb72f6444488;p=blobs.git diff --git a/src/blobs.cpp b/src/blobs.cpp index f5e0918..5647502 100644 --- a/src/blobs.cpp +++ b/src/blobs.cpp @@ -3,9 +3,12 @@ #include "app/Assets.hpp" #include "app/init.hpp" #include "app/MasterState.hpp" +#include "creature/Creature.hpp" #include "world/Planet.hpp" +#include "world/Set.hpp" #include "world/Simulation.hpp" #include "world/Sun.hpp" +#include "world/TileType.hpp" #include #include @@ -18,23 +21,23 @@ int main(int argc, char *argv[]) { app::Assets assets; world::Sun sun; - sun.Mass(1.0e12); - sun.Radius(10.0); + sun.Mass(1.0e14); + sun.Radius(20.0); sun.SurfaceTilt(glm::dvec2(PI * 0.25, PI * 0.25)); sun.AngularMomentum(1.0e13); - world::Planet planet(11); + world::Planet planet(25); planet.SetParent(sun); - planet.Mass(1.0e9); + planet.Mass(1.0e10); planet.GetOrbit().SemiMajorAxis(941.7); planet.SurfaceTilt(glm::dvec2(PI * 0.25, PI * 0.25)); planet.AxialTilt(glm::dvec2(PI * 0.127, 0.0)); - planet.AngularMomentum(1.25e9); + planet.AngularMomentum(6.0e10); world::Planet moon(3); moon.SetParent(planet); moon.Mass(1.0e6); - moon.GetOrbit().SemiMajorAxis(25.0); + moon.GetOrbit().SemiMajorAxis(37.0); moon.Rotation(PI * 0.25); moon.AngularMomentum(1.0e4); @@ -52,9 +55,10 @@ int main(int argc, char *argv[]) { sim.AddPlanet(second_planet); sim.AddPlanet(moon); - world::GenerateEarthlike(planet); - world::GenerateTest(moon); - world::GenerateTest(second_planet); + world::GenerateEarthlike(assets.data.tiles, planet); + planet.Atmosphere(assets.data.resources["air"].id); + world::GenerateTest(assets.data.tiles, moon); + world::GenerateTest(assets.data.tiles, second_planet); std::cout << "length of year: " << planet.OrbitalPeriod() << "s" << std::endl; std::cout << "length of moon cycle: " << moon.OrbitalPeriod() << "s" << std::endl; @@ -63,6 +67,11 @@ int main(int argc, char *argv[]) { std::cout << "moon cycle in days: " << (moon.OrbitalPeriod() / planet.RotationalPeriod()) << std::endl; std::cout << "moon cycles per year: " << (planet.OrbitalPeriod() / moon.OrbitalPeriod()) << std::endl; + auto blob = new creature::Creature; + Spawn(*blob, planet, assets); + blob->BuildVAO(); + blob->Name("Blob"); + app::MasterState state(assets, sim); state.GetCamera() .Reference(planet) @@ -71,16 +80,16 @@ int main(int argc, char *argv[]) { // sunset //.FirstPerson(3, glm::vec3(0.0f, 0.0f, 0.1f), glm::vec3(1.0f, -0.75f, 0.1f)) // from afar - //.MapView(0, glm::vec3(0.0f, 0.0f, 25.0f), 0.0f) + //.MapView(0, glm::vec3(0.0f, 0.0f, 60.0f), 0.0f) // from afar, rotating - .Orbital(glm::vec3(-25.0f, 0.0f, 0.0f)) + .Orbital(glm::vec3(-60.0f, 0.0f, 0.0f)) ; // system view //state.GetCamera() // .Reference(sun) // .Orbital(glm::vec3(-500.0f, 500.0f, 500.0f)) //; - planet.BuildVAOs(); + state.GetCreaturePanel().Show(*blob); app::Application app(init.window, init.viewport); app.PushState(&state);