X-Git-Url: https://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fblobs.cpp;h=56475029097c8f061ca5ec971d994aac68674200;hb=bcf776b6d51aeb9147bde32da8dd0768b10db993;hp=c09aea6b21279d6802fc518dab089532286f9577;hpb=196f02bdbbd372b77141201f045fcfea318093b1;p=blobs.git diff --git a/src/blobs.cpp b/src/blobs.cpp index c09aea6..5647502 100644 --- a/src/blobs.cpp +++ b/src/blobs.cpp @@ -3,11 +3,11 @@ #include "app/Assets.hpp" #include "app/init.hpp" #include "app/MasterState.hpp" -#include "world/Creature.hpp" +#include "creature/Creature.hpp" #include "world/Planet.hpp" +#include "world/Set.hpp" #include "world/Simulation.hpp" #include "world/Sun.hpp" -#include "world/TileSet.hpp" #include "world/TileType.hpp" #include @@ -20,35 +20,24 @@ int main(int argc, char *argv[]) { app::Init init(true, 8); app::Assets assets; - world::TileSet tiles; - tiles.Add({ "ice", "Ice", 0, 0 }); - tiles.Add({ "black", "Black", 0, 1 }); - tiles.Add({ "red", "Red", 0, 2 }); - tiles.Add({ "grass", "Grass", 0, 3 }); - tiles.Add({ "water", "Water", 0, 4 }); - tiles.Add({ "sand", "Sand", 0, 5 }); - tiles.Add({ "tundra", "Tundra", 0, 6 }); - tiles.Add({ "magenta", "Magenta", 0, 7 }); - tiles.Add({ "rock", "Rock", 0, 8 }); - world::Sun sun; - sun.Mass(1.0e12); - sun.Radius(10.0); + sun.Mass(1.0e14); + sun.Radius(20.0); sun.SurfaceTilt(glm::dvec2(PI * 0.25, PI * 0.25)); sun.AngularMomentum(1.0e13); - world::Planet planet(11); + world::Planet planet(25); planet.SetParent(sun); - planet.Mass(1.0e9); + planet.Mass(1.0e10); planet.GetOrbit().SemiMajorAxis(941.7); planet.SurfaceTilt(glm::dvec2(PI * 0.25, PI * 0.25)); planet.AxialTilt(glm::dvec2(PI * 0.127, 0.0)); - planet.AngularMomentum(1.25e9); + planet.AngularMomentum(6.0e10); world::Planet moon(3); moon.SetParent(planet); moon.Mass(1.0e6); - moon.GetOrbit().SemiMajorAxis(25.0); + moon.GetOrbit().SemiMajorAxis(37.0); moon.Rotation(PI * 0.25); moon.AngularMomentum(1.0e4); @@ -66,9 +55,10 @@ int main(int argc, char *argv[]) { sim.AddPlanet(second_planet); sim.AddPlanet(moon); - world::GenerateEarthlike(tiles, planet); - world::GenerateTest(tiles, moon); - world::GenerateTest(tiles, second_planet); + world::GenerateEarthlike(assets.data.tiles, planet); + planet.Atmosphere(assets.data.resources["air"].id); + world::GenerateTest(assets.data.tiles, moon); + world::GenerateTest(assets.data.tiles, second_planet); std::cout << "length of year: " << planet.OrbitalPeriod() << "s" << std::endl; std::cout << "length of moon cycle: " << moon.OrbitalPeriod() << "s" << std::endl; @@ -77,11 +67,10 @@ int main(int argc, char *argv[]) { std::cout << "moon cycle in days: " << (moon.OrbitalPeriod() / planet.RotationalPeriod()) << std::endl; std::cout << "moon cycles per year: " << (planet.OrbitalPeriod() / moon.OrbitalPeriod()) << std::endl; - auto blob = new world::Creature; + auto blob = new creature::Creature; + Spawn(*blob, planet, assets); blob->BuildVAO(); - planet.AddCreature(blob); - blob->Surface(0); - blob->Position(glm::dvec3(0.0, 0.0, 0.0)); + blob->Name("Blob"); app::MasterState state(assets, sim); state.GetCamera() @@ -91,15 +80,16 @@ int main(int argc, char *argv[]) { // sunset //.FirstPerson(3, glm::vec3(0.0f, 0.0f, 0.1f), glm::vec3(1.0f, -0.75f, 0.1f)) // from afar - //.MapView(0, glm::vec3(0.0f, 0.0f, 25.0f), 0.0f) + //.MapView(0, glm::vec3(0.0f, 0.0f, 60.0f), 0.0f) // from afar, rotating - .Orbital(glm::vec3(-25.0f, 0.0f, 0.0f)) + .Orbital(glm::vec3(-60.0f, 0.0f, 0.0f)) ; // system view //state.GetCamera() // .Reference(sun) // .Orbital(glm::vec3(-500.0f, 500.0f, 500.0f)) //; + state.GetCreaturePanel().Show(*blob); app::Application app(init.window, init.viewport); app.PushState(&state);