X-Git-Url: https://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fgeometry%2Fgeometry.cpp;h=ebd47e9ab9cb10aebe5a7ec760ee74d368dfb460;hb=ba93deae894a7e35d95aee32c548ac4e7400c771;hp=090f78730474f38f0a1c8888cc0f724ad6988128;hpb=f5de855fbd4bf5b0df1cad950cbe9069e41369ca;p=blank.git diff --git a/src/geometry/geometry.cpp b/src/geometry/geometry.cpp index 090f787..ebd47e9 100644 --- a/src/geometry/geometry.cpp +++ b/src/geometry/geometry.cpp @@ -134,15 +134,15 @@ bool Intersection( glm::vec3(b_m[0]), glm::vec3(b_m[1]), glm::vec3(b_m[2]), - cross(glm::vec3(a_m[0]), glm::vec3(b_m[0])), - cross(glm::vec3(a_m[0]), glm::vec3(b_m[1])), - cross(glm::vec3(a_m[0]), glm::vec3(b_m[2])), - cross(glm::vec3(a_m[1]), glm::vec3(b_m[0])), - cross(glm::vec3(a_m[1]), glm::vec3(b_m[1])), - cross(glm::vec3(a_m[1]), glm::vec3(b_m[2])), - cross(glm::vec3(a_m[2]), glm::vec3(b_m[0])), - cross(glm::vec3(a_m[2]), glm::vec3(b_m[1])), - cross(glm::vec3(a_m[2]), glm::vec3(b_m[2])), + normalize(cross(glm::vec3(a_m[0]), glm::vec3(b_m[0]))), + normalize(cross(glm::vec3(a_m[0]), glm::vec3(b_m[1]))), + normalize(cross(glm::vec3(a_m[0]), glm::vec3(b_m[2]))), + normalize(cross(glm::vec3(a_m[1]), glm::vec3(b_m[0]))), + normalize(cross(glm::vec3(a_m[1]), glm::vec3(b_m[1]))), + normalize(cross(glm::vec3(a_m[1]), glm::vec3(b_m[2]))), + normalize(cross(glm::vec3(a_m[2]), glm::vec3(b_m[0]))), + normalize(cross(glm::vec3(a_m[2]), glm::vec3(b_m[1]))), + normalize(cross(glm::vec3(a_m[2]), glm::vec3(b_m[2]))), }; depth = std::numeric_limits::infinity(); @@ -150,8 +150,9 @@ bool Intersection( int cur_axis = 0; for (const glm::vec3 &axis : axes) { - if (iszero(axis)) { + if (any(isnan(axis))) { // can result from the cross products if A and B have parallel axes + ++cur_axis; continue; } float a_min = std::numeric_limits::infinity();