X-Git-Url: https://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fgraphics%2FComplexAnimation.h;h=380ea2a066f831590f9e744d8215944ffdb239ef;hb=0e7b9eca67383e45e04aa419cb783c92722f7801;hp=2eeea943b6103740c3114f71b835b14c11953408;hpb=843c216fec572902bfae1fce95671b0d17aef946;p=l2e.git diff --git a/src/graphics/ComplexAnimation.h b/src/graphics/ComplexAnimation.h index 2eeea94..380ea2a 100644 --- a/src/graphics/ComplexAnimation.h +++ b/src/graphics/ComplexAnimation.h @@ -1,16 +1,8 @@ -/* - * ComplexAnimation.h - * - * Created on: Aug 12, 2012 - * Author: holy - */ - #ifndef GRAPHICS_COMPLEXANIMATION_H_ #define GRAPHICS_COMPLEXANIMATION_H_ #include "Animation.h" - -#include +#include "../loader/noinit.h" namespace graphics { @@ -18,38 +10,42 @@ class ComplexAnimation : public Animation { public: - ComplexAnimation() { } - ComplexAnimation(const Sprite *sprite, int frameTime, bool repeat = false) - : Animation(sprite, frameTime, repeat) { } + static const int TYPE_ID = 402; public: - void AddFrame(int col, int row, const geometry::Vector &disposition = geometry::Vector()) { - frames.push_back(FrameProp(col, row, disposition)); - } - void AddFrames(int col, int row, const geometry::Vector &disposition, int amount) { - for (int i(0); i < amount; ++i) { - AddFrame(col, row, disposition); - } - } - + ComplexAnimation(); + ComplexAnimation(const Sprite *sprite, int frameTime, bool repeat = false); protected: - virtual int NumFrames() const { return frames.size(); }; - virtual int Col(int frame) const { return frames[frame].col; } - virtual int Row(int frame) const { return frames[frame].row; } - virtual geometry::Vector Offset(int frame) const { return frames[frame].disposition; } + ComplexAnimation(loader::noinit_t); -private: +public: struct FrameProp { - FrameProp(int col, int row, const geometry::Vector &disposition) + static const int TYPE_ID = 403; + FrameProp() : col(0), row(0) { } + FrameProp(int col, int row, const math::Vector &disposition) : col(col), row(row), disposition(disposition) {} int col; int row; - geometry::Vector disposition; + math::Vector disposition; }; - std::vector frames; + void SetFrames(const FrameProp *f, int num) { frames = f; numFrames = num; } + + static void CreateTypeDescription(); + static void Construct(void *); + static void Initialize(void *); + +protected: + virtual int NumFrames() const; + virtual int Col(int frame) const; + virtual int Row(int frame) const; + virtual math::Vector Offset(int frame) const; + +private: + const FrameProp *frames; + int numFrames; }; } -#endif /* GRAPHICS_COMPLEXANIMATION_H_ */ +#endif