X-Git-Url: https://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fgraphics%2FComplexAnimation.h;h=380ea2a066f831590f9e744d8215944ffdb239ef;hb=0e7b9eca67383e45e04aa419cb783c92722f7801;hp=815e9c5a6e4183c88de7225e4721b67a4521033c;hpb=bb7326004878abeadbe171db75d2caa0eae74431;p=l2e.git diff --git a/src/graphics/ComplexAnimation.h b/src/graphics/ComplexAnimation.h index 815e9c5..380ea2a 100644 --- a/src/graphics/ComplexAnimation.h +++ b/src/graphics/ComplexAnimation.h @@ -1,16 +1,8 @@ -/* - * ComplexAnimation.h - * - * Created on: Aug 12, 2012 - * Author: holy - */ - #ifndef GRAPHICS_COMPLEXANIMATION_H_ #define GRAPHICS_COMPLEXANIMATION_H_ #include "Animation.h" - -#include +#include "../loader/noinit.h" namespace graphics { @@ -18,42 +10,42 @@ class ComplexAnimation : public Animation { public: - ComplexAnimation() { } - ComplexAnimation(const Sprite *sprite, int frameTime, bool repeat = false) - : Animation(sprite, frameTime, repeat) { } + static const int TYPE_ID = 402; public: - void AddFrame(int col, int row, const geometry::Vector &disposition = geometry::Vector()) { - frames.push_back(FrameProp(col, row, disposition)); - } - void AddFrames(int col, int row, const geometry::Vector &disposition, int amount) { - for (int i(0); i < amount; ++i) { - AddFrame(col, row, disposition); - } - } + ComplexAnimation(); + ComplexAnimation(const Sprite *sprite, int frameTime, bool repeat = false); +protected: + ComplexAnimation(loader::noinit_t); public: struct FrameProp { + static const int TYPE_ID = 403; FrameProp() : col(0), row(0) { } - FrameProp(int col, int row, const geometry::Vector &disposition) + FrameProp(int col, int row, const math::Vector &disposition) : col(col), row(row), disposition(disposition) {} int col; int row; - geometry::Vector disposition; + math::Vector disposition; }; - void AddFrame(const FrameProp &f) { frames.push_back(f); } + void SetFrames(const FrameProp *f, int num) { frames = f; numFrames = num; } + + static void CreateTypeDescription(); + static void Construct(void *); + static void Initialize(void *); protected: - virtual int NumFrames() const { return frames.size(); }; - virtual int Col(int frame) const { return frames[frame].col; } - virtual int Row(int frame) const { return frames[frame].row; } - virtual geometry::Vector Offset(int frame) const { return frames[frame].disposition; } + virtual int NumFrames() const; + virtual int Col(int frame) const; + virtual int Row(int frame) const; + virtual math::Vector Offset(int frame) const; private: - std::vector frames; + const FrameProp *frames; + int numFrames; }; } -#endif /* GRAPHICS_COMPLEXANIMATION_H_ */ +#endif