X-Git-Url: https://git.localhorst.tv/?a=blobdiff_plain;f=src%2Finterface.cpp;fp=src%2Finterface.cpp;h=1f66b73e06ffc56afd1da35b1b502cafbdb0d193;hb=f924498d348c33d0c27f129c599a7466312253b2;hp=f20903bd0a2c5acec54f7d2bd5904c66e160c02f;hpb=c3c5045f06327db2a3c97eae77a072bc06677286;p=blank.git diff --git a/src/interface.cpp b/src/interface.cpp index f20903b..1f66b73 100644 --- a/src/interface.cpp +++ b/src/interface.cpp @@ -12,7 +12,7 @@ namespace blank { Interface::Interface(World &world) : world(world) , ctrl(world.Player()) -, hud() +, hud(world.BlockTypes()) , aim_chunk(nullptr) , aim_block(0) , aim_normal() @@ -30,7 +30,7 @@ Interface::Interface(World &world) , up(false) , down(false) { hud.Viewport(960, 600); - hud.Display(*world.BlockTypes()[selection.type]); + hud.Display(selection); } @@ -48,17 +48,37 @@ void Interface::Handle(const SDL_KeyboardEvent &event) { case SDLK_d: right = event.state == SDL_PRESSED; break; - case SDLK_q: case SDLK_SPACE: up = event.state == SDL_PRESSED; break; - case SDLK_e: case SDLK_LSHIFT: down = event.state == SDL_PRESSED; break; + + case SDLK_q: + if (event.state == SDL_PRESSED) { + FaceBlock(); + } + break; + case SDLK_e: + if (event.state == SDL_PRESSED) { + TurnBlock(); + } + break; } } +void Interface::FaceBlock() { + selection.SetFace(Block::Face((selection.GetFace() + 1) % Block::FACE_COUNT)); + hud.Display(selection); +} + +void Interface::TurnBlock() { + selection.SetTurn(Block::Turn((selection.GetTurn() + 1) % Block::TURN_COUNT)); + hud.Display(selection); +} + + void Interface::Handle(const SDL_MouseMotionEvent &event) { ctrl.RotateYaw(event.xrel * yaw_sensitivity); ctrl.RotatePitch(event.yrel * pitch_sensitivity); @@ -79,7 +99,7 @@ void Interface::Handle(const SDL_MouseButtonEvent &event) { void Interface::PickBlock() { if (!aim_chunk) return; selection = aim_chunk->BlockAt(aim_block); - hud.Display(*world.BlockTypes()[selection.type]); + hud.Display(selection); } void Interface::PlaceBlock() { @@ -114,7 +134,7 @@ void Interface::SelectNext() { if (size_t(selection.type) >= world.BlockTypes().Size()) { selection.type = 1; } - hud.Display(*world.BlockTypes()[selection.type]); + hud.Display(selection); } void Interface::SelectPrevious() { @@ -122,7 +142,7 @@ void Interface::SelectPrevious() { if (selection.type <= 0) { selection.type = world.BlockTypes().Size() - 1; } - hud.Display(*world.BlockTypes()[selection.type]); + hud.Display(selection); } void Interface::Handle(const SDL_WindowEvent &event) {