X-Git-Url: https://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fmain.cpp;h=00b04d7dfe60750d247036709a7226d4ef0f0ef4;hb=03dabc4ea94ac00e73c4a61260eaeb7f4a0973fe;hp=0fce8fe511640d4e9f3fdb7fa9feceaa224e7e1a;hpb=e411b1bbef7bc5bc383046e7bf294d2c5a17ac7e;p=l2e.git diff --git a/src/main.cpp b/src/main.cpp index 0fce8fe..00b04d7 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -5,6 +5,292 @@ * Author: holy */ +#include "app/Application.h" +#include "app/Input.h" +#include "battle/BattleState.h" +#include "battle/Hero.h" +#include "battle/Monster.h" +#include "battle/PartyLayout.h" +#include "battle/Resources.h" +#include "battle/Stats.h" +#include "common/Ikari.h" +#include "common/Inventory.h" +#include "common/Item.h" +#include "common/Spell.h" +#include "geometry/Vector.h" +#include "graphics/ComplexAnimation.h" +#include "graphics/Font.h" +#include "graphics/Frame.h" +#include "graphics/Gauge.h" +#include "graphics/Menu.h" +#include "graphics/SimpleAnimation.h" +#include "graphics/Sprite.h" +#include "loader/Interpreter.h" +#include "loader/ParsedSource.h" +#include "loader/Parser.h" +#include "sdl/InitImage.h" +#include "sdl/InitScreen.h" +#include "sdl/InitSDL.h" + +#include +#include +#include +#include +#include +#include + +using app::Application; +using app::Input; +using battle::BattleState; +using battle::Hero; +using battle::Monster; +using battle::PartyLayout; +using battle::Stats; +using common::Ikari; +using common::Inventory; +using common::Item; +using common::Spell; +using geometry::Vector; +using graphics::ComplexAnimation; +using graphics::Font; +using graphics::Frame; +using graphics::Gauge; +using graphics::Menu; +using graphics::SimpleAnimation; +using graphics::Sprite; +using loader::Interpreter; +using loader::ParsedSource; +using loader::Parser; +using sdl::InitImage; +using sdl::InitScreen; +using sdl::InitSDL; + +using std::cerr; +using std::cout; +using std::endl; +using std::exception; + int main(int argc, char **argv) { - return 0; + const int width = 800; + const int height = 480; + + const int framerate = 33; + +// std::srand(std::time(0)); + + try { + InitSDL sdl; + InitImage image(IMG_INIT_PNG); + + ParsedSource source; + Parser parser("test-data/test.l2s", source); + parser.Parse(); + Interpreter intp(source); + intp.ReadSource(); + + InitScreen screen(width, height); + + // temporary test data + SDL_Surface *bg(IMG_Load("test-data/battle-bg.png")); + PartyLayout monstersLayout(*intp.GetPartyLayout("monstersLayout")); + PartyLayout heroesLayout(*intp.GetPartyLayout("heroesLayout")); + + Monster monster(*intp.GetMonster("lizard")); + Hero maxim(*intp.GetHero("maxim")); + Hero selan(*intp.GetHero("selan")); + Hero guy(*intp.GetHero("guy")); + Hero dekar(*intp.GetHero("dekar")); + + battle::Resources battleRes; + + battleRes.swapCursor = intp.GetSprite("swapCursor"); + battleRes.attackIcons = intp.GetSprite("attackIcons"); + battleRes.attackChoiceIcons = intp.GetSprite("attackChoiceIcons"); + battleRes.moveIcons = intp.GetSprite("moveIcons"); + battleRes.titleFrame = intp.GetFrame("titleFrame"); + battleRes.titleFont = intp.GetFont("largeFont"); + battleRes.numberAnimationPrototype = intp.GetAnimation("numberAnimationPrototype"); + battleRes.bigNumberSprite = intp.GetSprite("bigNumbers"); + battleRes.greenNumberSprite = intp.GetSprite("bigGreenNumbers"); + + battleRes.heroTagLabels = intp.GetSprite("heroTagLabels"); + battleRes.levelLabelCol = 0; + battleRes.levelLabelRow = 0; + battleRes.healthLabelCol = 0; + battleRes.healthLabelRow = 1; + battleRes.manaLabelCol = 0; + battleRes.manaLabelRow = 2; + battleRes.moveLabelCol = 0; + battleRes.moveLabelRow = 3; + battleRes.ikariLabelCol = 0; + battleRes.ikariLabelRow = 4; + + battleRes.heroTagFont = intp.GetFont("heroTagFont"); + battleRes.heroTagFrame = intp.GetFrame("heroTagFrame"); + battleRes.activeHeroTagFrame = intp.GetFrame("activeHeroTagFrame"); + battleRes.smallHeroTagFrame = intp.GetFrame("smallHeroTagFrame"); + battleRes.lastSmallHeroTagFrame = intp.GetFrame("lastSmallHeroTagFrame"); + battleRes.heroesBgColor = SDL_MapRGB(screen.Screen()->format, 0x18, 0x28, 0x31); + + battleRes.healthGauge = intp.GetGauge("healthGauge"); + battleRes.manaGauge = intp.GetGauge("manaGauge"); + battleRes.ikariGauge = intp.GetGauge("ikariGauge"); + + battleRes.selectFrame = intp.GetFrame("selectFrame"); + battleRes.normalFont = intp.GetFont("normalFont"); + battleRes.disabledFont = intp.GetFont("disabledFont"); + battleRes.menuCursor = intp.GetSprite("handCursor"); + + battleRes.weaponTargetCursor = intp.GetSprite("weaponTargetCursor"); + battleRes.magicTargetCursor = intp.GetSprite("magicTargetCursor"); + battleRes.itemTargetCursor = intp.GetSprite("itemTargetCursor"); + + maxim.AddSpell(intp.GetSpell("resetSpell")); + Spell *strongSpell(intp.GetSpell("strongSpell")); + maxim.AddSpell(strongSpell); + selan.AddSpell(strongSpell); + Spell *strongerSpell(intp.GetSpell("strongerSpell")); + maxim.AddSpell(strongerSpell); + selan.AddSpell(strongerSpell); + Spell *championSpell(intp.GetSpell("championSpell")); + maxim.AddSpell(championSpell); + selan.AddSpell(championSpell); + Spell *rallySpell(intp.GetSpell("rallySpell")); + maxim.AddSpell(rallySpell); + selan.AddSpell(rallySpell); + selan.AddSpell(intp.GetSpell("escapeSpell")); + Spell *valorSpell(intp.GetSpell("valorSpell")); + maxim.AddSpell(valorSpell); + selan.AddSpell(valorSpell); + + battleRes.spellMenuHeadline = intp.GetString("spellMenuHeadline"); + battleRes.spellMenuPrototype = Menu(intp.GetFont("normalFont"), intp.GetFont("disabledFont"), intp.GetSprite("handCursor"), 9, 6, 8, 0, 2, 32, 2, ':'); + + battleRes.weaponMenuIcon = intp.GetSprite("swordIcon"); + battleRes.armorMenuIcon = intp.GetSprite("armorIcon"); + battleRes.shieldMenuIcon = intp.GetSprite("shieldIcon"); + battleRes.helmetMenuIcon = intp.GetSprite("helmetIcon"); + battleRes.ringMenuIcon = intp.GetSprite("ringIcon"); + battleRes.jewelMenuIcon = intp.GetSprite("jewelIcon"); + + Inventory inventory; + inventory.Add(intp.GetItem("antidoteItem"), 9); + inventory.Add(intp.GetItem("magicJarItem"), 4); + inventory.Add(intp.GetItem("hiPotionItem"), 4); + inventory.Add(intp.GetItem("powerPotionItem"), 4); + inventory.Add(intp.GetItem("escapeItem"), 2); + inventory.Add(intp.GetItem("sleepBallItem"), 1); + battleRes.inventory = &inventory; + + battleRes.itemMenuHeadline = intp.GetString("itemMenuHeadline"); + battleRes.itemMenuPrototype = Menu(intp.GetFont("normalFont"), intp.GetFont("disabledFont"), intp.GetSprite("handCursor"), 15, 6, 8, 16, 1, 32, 2, ':'); + + SDL_Surface *swordAttackImg(IMG_Load("test-data/attack-sword.png")); + Sprite swordAttackSprite(swordAttackImg, 96, 96); + SimpleAnimation swordAttackAnimation(&swordAttackSprite, 2 * framerate, 4); + + maxim.SetWeapon(intp.GetItem("zircoSwordItem")); + maxim.SetArmor(intp.GetItem("zirconArmorItem")); + maxim.SetShield(intp.GetItem("holyShieldItem")); + maxim.SetHelmet(intp.GetItem("legendHelmItem")); + maxim.SetRing(intp.GetItem("sProRingItem")); + maxim.SetJewel(intp.GetItem("evilJewelItem")); + +// selan.SetWeapon(intp.GetItem("zircoWhipItem")); + selan.SetArmor(intp.GetItem("zirconPlateItem")); + selan.SetShield(intp.GetItem("zircoGlovesItem")); + selan.SetHelmet(intp.GetItem("holyCapItem")); + selan.SetRing(intp.GetItem("ghostRingItem")); + selan.SetJewel(intp.GetItem("eagleRockItem")); + +// guy.SetWeapon(intp.GetItem("zircoAxItem")); + guy.SetArmor(intp.GetItem("zirconArmorItem")); + guy.SetShield(intp.GetItem("megaShieldItem")); + guy.SetHelmet(intp.GetItem("zircoHelmetItem")); + guy.SetRing(intp.GetItem("powerRingItem")); + guy.SetJewel(intp.GetItem("evilJewelItem")); + + // NOTE: this is actually Artea equipment + Item lizardBlow; + lizardBlow.SetName("Lizard blow"); + lizardBlow.SetMenuIcon(intp.GetSprite("swordIcon")); + lizardBlow.GetTargetingMode().TargetSingleEnemy(); + Ikari dragonRush; + dragonRush.SetName("Dragon rush"); + dragonRush.SetCost(164); + dragonRush.GetTargetingMode().TargetSingleEnemy(); + dragonRush.SetPhysical(); + lizardBlow.SetIkari(&dragonRush); +// dekar.SetWeapon(&lizardBlow); + Item holyRobe; + holyRobe.SetName("Holy robe"); + holyRobe.SetMenuIcon(intp.GetSprite("armorIcon")); + Ikari crisisCure; + crisisCure.SetName("Crisis cure"); + crisisCure.SetCost(164); + crisisCure.GetTargetingMode().TargetAllAllies(); + crisisCure.SetMagical(); + holyRobe.SetIkari(&crisisCure); + dekar.SetArmor(&holyRobe); + dekar.SetShield(intp.GetItem("zircoGlovesItem")); + dekar.SetHelmet(intp.GetItem("holyCapItem")); + Item rocketRing; + rocketRing.SetName("Rocket ring"); + rocketRing.SetMenuIcon(intp.GetSprite("ringIcon")); + Ikari fake; + fake.SetName("Fake"); + fake.SetCost(32); + fake.GetTargetingMode().TargetSingleAlly(); + fake.SetMagical(); + rocketRing.SetIkari(&fake); + dekar.SetRing(&rocketRing); + Item krakenRock; + krakenRock.SetName("Kraken rock"); + krakenRock.SetMenuIcon(intp.GetSprite("jewelIcon")); + Ikari tenLegger; + tenLegger.SetName("Ten-legger"); + tenLegger.SetCost(164); + tenLegger.GetTargetingMode().TargetAllEnemies(); + tenLegger.SetPhysical(); + rocketRing.SetIkari(&tenLegger); + dekar.SetJewel(&krakenRock); + + battleRes.ikariMenuHeadline = "Please choose equipment."; + battleRes.noEquipmentText = "No equip"; + battleRes.ikariMenuPrototype = Menu(intp.GetFont("normalFont"), intp.GetFont("disabledFont"), intp.GetSprite("handCursor"), 12, 6, intp.GetFont("normalFont")->CharHeight() / 2, intp.GetFont("normalFont")->CharWidth(), 1, intp.GetFont("normalFont")->CharWidth() * 2, 0, ':', 12, intp.GetFont("normalFont")->CharWidth()); + + battleRes.escapeText = "Escapes."; + + BattleState *battleState(new BattleState(bg, monstersLayout, heroesLayout, &battleRes)); + battleState->AddMonster(monster); + battleState->AddMonster(monster); + battleState->AddMonster(monster); + battleState->AddMonster(monster); + battleState->AddHero(maxim); + battleState->AddHero(selan); + battleState->AddHero(guy); + battleState->AddHero(dekar); + Application app(&screen, battleState); + app.Buttons().MapKey(SDLK_w, Input::PAD_UP); + app.Buttons().MapKey(SDLK_d, Input::PAD_RIGHT); + app.Buttons().MapKey(SDLK_s, Input::PAD_DOWN); + app.Buttons().MapKey(SDLK_a, Input::PAD_LEFT); + app.Buttons().MapKey(SDLK_RIGHT, Input::ACTION_A); + app.Buttons().MapKey(SDLK_DOWN, Input::ACTION_B); + app.Buttons().MapKey(SDLK_UP, Input::ACTION_X); + app.Buttons().MapKey(SDLK_LEFT, Input::ACTION_Y); + app.Buttons().MapKey(SDLK_RETURN, Input::START); + app.Buttons().MapKey(SDLK_SPACE, Input::SELECT); + app.Buttons().MapKey(SDLK_RSHIFT, Input::SHOULDER_RIGHT); + app.Buttons().MapKey(SDLK_LSHIFT, Input::SHOULDER_LEFT); + app.Run(); + + return 0; + } catch (Parser::Error &e) { + cerr << "parsing exception in file " << e.File() << " on line " << e.Line() << ": " << e.what() << endl; + return 1; + } catch (exception &e) { + cerr << "exception in main(): " << e.what() << endl; + return 1; + } }