X-Git-Url: https://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fstandalone%2FMasterState.cpp;h=6d457385d3f6d5074a2757bdbf4d2088db766980;hb=bc171dfe0897bccbbf9d9114d128be0801a1aff9;hp=7ae67418a6160bec46081c23924eaf7e8bab357f;hpb=9c5308ba4108bd842af6d9d2e893ea575a7e6ca8;p=blank.git diff --git a/src/standalone/MasterState.cpp b/src/standalone/MasterState.cpp index 7ae6741..6d45738 100644 --- a/src/standalone/MasterState.cpp +++ b/src/standalone/MasterState.cpp @@ -3,6 +3,7 @@ #include "../app/Config.hpp" #include "../app/Environment.hpp" #include "../app/init.hpp" +#include "../geometry/distance.hpp" #include "../io/WorldSave.hpp" #include @@ -21,13 +22,14 @@ MasterState::MasterState( : config(config) , env(env) , res() +, sounds() , save(save) , world(res.block_types, wc) , spawn_index(world.Chunks().MakeIndex(wc.spawn, 3)) , player(*world.AddPlayer(config.player.name)) , spawn_player(false) , hud(env, config, player) -, manip(env, player.GetEntity()) +, manip(env.audio, sounds, player.GetEntity()) , input(world, player, manip) , interface(config, env.keymap, input, *this) , generator(gc) @@ -35,13 +37,17 @@ MasterState::MasterState( , chunk_renderer(player.GetChunks()) , spawner(world, res.models, env.rng) , sky(env.loader.LoadCubeMap("skybox")) +, cli(world) , preload(env, chunk_loader, chunk_renderer) -, unload(env, world.Chunks(), save) { +, unload(env, world.Chunks(), save) +, chat(env, *this, *this) { res.Load(env.loader, "default"); if (res.models.size() < 2) { throw std::runtime_error("need at least two models to run"); } - spawner.LimitModels(0, res.models.size()); + res.models[0].Instantiate(player.GetEntity().GetModel()); + sounds.Load(env.loader, res.snd_index); + spawner.LimitModels(1, res.models.size()); interface.SetInventorySlots(res.block_types.size() - 1); generator.LoadTypes(res.block_types); chunk_renderer.LoadTextures(env.loader, res.tex_index); @@ -61,25 +67,48 @@ MasterState::~MasterState() { void MasterState::OnResume() { if (spawn_index.MissingChunks() > 0) { env.state.Push(&preload); - } - if (config.input.mouse) { - env.window.GrabMouse(); + return; } if (spawn_player) { // TODO: spawn spawn_player = false; } + hud.KeepMessages(false); + OnFocus(); } void MasterState::OnPause() { + OnBlur(); +} + +void MasterState::OnFocus() { + if (config.input.mouse) { + env.window.GrabMouse(); + } + interface.Unlock(); +} + +void MasterState::OnBlur() { env.window.ReleaseMouse(); + interface.Lock(); } void MasterState::Handle(const SDL_Event &event) { switch (event.type) { case SDL_KEYDOWN: - interface.HandlePress(event.key); + // TODO: move to interface + if (event.key.keysym.sym == SDLK_RETURN) { + chat.Clear(); + env.state.Push(&chat); + hud.KeepMessages(true); + } else if (event.key.keysym.sym == SDLK_SLASH) { + chat.Preset("/"); + env.state.Push(&chat); + hud.KeepMessages(true); + } else { + interface.HandlePress(event.key); + } break; case SDL_KEYUP: interface.HandleRelease(event.key); @@ -105,7 +134,8 @@ void MasterState::Handle(const SDL_Event &event) { } void MasterState::Update(int dt) { - input.Update(dt); + spawner.Update(dt); + world.Update(dt); if (input.BlockFocus()) { hud.FocusBlock(input.BlockFocus().GetChunk(), input.BlockFocus().block); } else if (input.EntityFocus()) { @@ -115,8 +145,6 @@ void MasterState::Update(int dt) { } hud.Display(res.block_types[player.GetInventorySlot() + 1]); hud.Update(dt); - spawner.Update(dt); - world.Update(dt); chunk_loader.Update(dt); chunk_renderer.Update(dt); @@ -129,10 +157,13 @@ void MasterState::Update(int dt) { } void MasterState::Render(Viewport &viewport) { - viewport.WorldPosition(player.GetEntity().Transform(player.GetEntity().ChunkCoords())); + viewport.WorldPosition(player.GetEntity().ViewTransform(player.GetEntity().ChunkCoords())); if (config.video.world) { chunk_renderer.Render(viewport); world.Render(viewport); + if (config.video.debug) { + world.RenderDebug(viewport); + } sky.Render(viewport); } hud.Render(viewport); @@ -175,10 +206,29 @@ void MasterState::SetDebug(bool b) { } } +void MasterState::NextCamera() { + if (iszero(env.viewport.CameraOffset())) { + env.viewport.OffsetCamera(glm::vec3(0.0f, 0.0f, -5.0f)); + } else { + env.viewport.OffsetCamera(glm::vec3(0.0f, 0.0f, 0.0f)); + } +} + void MasterState::Exit() { save.Write(player); env.state.Switch(&unload); } +void MasterState::OnLineSubmit(const std::string &line) { + if (line.empty()) { + return; + } + if (line[0] == '/' && line.size() > 1 && line[1] != '/') { + cli.Execute(player, line.substr(1)); + } else { + hud.PostMessage(line); + } +} + } }