X-Git-Url: https://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fstandalone%2FMasterState.cpp;h=81017f78603cea89bca967d440089e7c26876e05;hb=150d065f431d665326fd8028748c48a74ad956bb;hp=750e491141135ca52a14b534aab51ebbd4fdd46e;hpb=fcb9cdbbb01dbe4a86981e1529df451d7d5e8256;p=blank.git diff --git a/src/standalone/MasterState.cpp b/src/standalone/MasterState.cpp index 750e491..81017f7 100644 --- a/src/standalone/MasterState.cpp +++ b/src/standalone/MasterState.cpp @@ -37,7 +37,8 @@ MasterState::MasterState( , spawner(world, res.models, env.rng) , sky(env.loader.LoadCubeMap("skybox")) , preload(env, chunk_loader, chunk_renderer) -, unload(env, world.Chunks(), save) { +, unload(env, world.Chunks(), save) +, chat(env, *this, *this) { res.Load(env.loader, "default"); if (res.models.size() < 2) { throw std::runtime_error("need at least two models to run"); @@ -66,25 +67,43 @@ MasterState::~MasterState() { void MasterState::OnResume() { if (spawn_index.MissingChunks() > 0) { env.state.Push(&preload); - } - if (config.input.mouse) { - env.window.GrabMouse(); + return; } if (spawn_player) { // TODO: spawn spawn_player = false; } + hud.KeepMessages(false); + OnFocus(); } void MasterState::OnPause() { + OnBlur(); +} + +void MasterState::OnFocus() { + if (config.input.mouse) { + env.window.GrabMouse(); + } + interface.Unlock(); +} + +void MasterState::OnBlur() { env.window.ReleaseMouse(); + interface.Lock(); } void MasterState::Handle(const SDL_Event &event) { switch (event.type) { case SDL_KEYDOWN: - interface.HandlePress(event.key); + // TODO: move to interface + if (event.key.keysym.sym == SDLK_RETURN) { + env.state.Push(&chat); + hud.KeepMessages(true); + } else { + interface.HandlePress(event.key); + } break; case SDL_KEYUP: interface.HandleRelease(event.key); @@ -110,7 +129,8 @@ void MasterState::Handle(const SDL_Event &event) { } void MasterState::Update(int dt) { - input.Update(dt); + spawner.Update(dt); + world.Update(dt); if (input.BlockFocus()) { hud.FocusBlock(input.BlockFocus().GetChunk(), input.BlockFocus().block); } else if (input.EntityFocus()) { @@ -120,8 +140,6 @@ void MasterState::Update(int dt) { } hud.Display(res.block_types[player.GetInventorySlot() + 1]); hud.Update(dt); - spawner.Update(dt); - world.Update(dt); chunk_loader.Update(dt); chunk_renderer.Update(dt); @@ -187,5 +205,11 @@ void MasterState::Exit() { env.state.Switch(&unload); } +void MasterState::OnLineSubmit(const std::string &line) { + if (!line.empty()) { + hud.PostMessage(line); + } +} + } }