X-Git-Url: https://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fui%2FInterface.hpp;h=1e2e8834ba7a507f369661e4f68ca84eba583749;hb=1bc6f085c53cdeaa08e2c00e821d4e2e25cae1c8;hp=d01fe254a665ed0011c214a97fae7af4b9dbb030;hpb=37a1465a83e4ac4363ed0d8e0fa1ce5055dd2db4;p=blank.git diff --git a/src/ui/Interface.hpp b/src/ui/Interface.hpp index d01fe25..1e2e883 100644 --- a/src/ui/Interface.hpp +++ b/src/ui/Interface.hpp @@ -9,7 +9,6 @@ #include "../model/OutlineModel.hpp" #include "../world/Block.hpp" -#include #include @@ -17,9 +16,8 @@ namespace blank { class Assets; class Chunk; -class BlendedSprite; -class DirectionalLighting; class FrameCounter; +class Viewport; class World; class Interface { @@ -43,7 +41,8 @@ public: void HandlePress(const SDL_MouseButtonEvent &); void HandleRelease(const SDL_MouseButtonEvent &); void Handle(const SDL_MouseWheelEvent &); - void Handle(const SDL_WindowEvent &) noexcept; + + void Resize(const Viewport &); void FaceBlock(); void TurnBlock(); @@ -68,7 +67,7 @@ public: void Update(int dt); - void Render(DirectionalLighting &, BlendedSprite &) noexcept; + void Render(Viewport &) noexcept; private: void CheckAim(); @@ -92,7 +91,7 @@ private: Texture counter_tex; SpriteModel counter_sprite; glm::mat4 counter_transform; - SDL_Color counter_color; + float counter_x; Config config;