X-Git-Url: https://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fui%2Fwidgets.cpp;h=49fdb69ff9048e0249b2a6621e75c724136b677b;hb=c51b3bbef5c9b8ab52f55d46f08c5992fe574f70;hp=94c4182ec0c1911aecba6a56b58811ce61a3901e;hpb=56f570e713c42d30109a214e68a2beed96ba1999;p=blobs.git diff --git a/src/ui/widgets.cpp b/src/ui/widgets.cpp index 94c4182..49fdb69 100644 --- a/src/ui/widgets.cpp +++ b/src/ui/widgets.cpp @@ -1,4 +1,5 @@ #include "Label.hpp" +#include "Meter.hpp" #include "Panel.hpp" #include "Widget.hpp" @@ -24,30 +25,30 @@ Label::Label(const graphics::Font &f) Label::~Label() { } -Label &Label::Text(const std::string &t) { +Label *Label::Text(const std::string &t) { if (text != t) { dirty = true; } text = t; - return *this; + return this; } -Label &Label::Font(const graphics::Font &f) { +Label *Label::Font(const graphics::Font &f) { if (font != &f) { dirty = true; } font = &f; - return *this; + return this; } -Label &Label::Foreground(const glm::vec4 &c) { +Label *Label::Foreground(const glm::vec4 &c) { fg_color = c; - return *this; + return this; } -Label &Label::Background(const glm::vec4 &c) { +Label *Label::Background(const glm::vec4 &c) { bg_color = c; - return *this; + return this; } glm::vec2 Label::Size() { @@ -63,7 +64,7 @@ void Label::Draw(app::Assets &assets, graphics::Viewport &viewport) noexcept { glm::vec2 size = Size(); assets.shaders.alpha_sprite.Activate(); - assets.shaders.alpha_sprite.SetM(glm::translate(AlignedPosition()) + assets.shaders.alpha_sprite.SetM(glm::translate(glm::vec3(Position() + (size * 0.5f), -ZIndex())) * glm::scale(glm::vec3(size.x, size.y, 1.0f))); assets.shaders.alpha_sprite.SetTexture(tex); assets.shaders.alpha_sprite.SetFgColor(fg_color); @@ -78,6 +79,48 @@ void Label::Update() { } +Meter::Meter() +: fill_color(1.0f) +, border_color(1.0f) +, size(3.0f) +, padding(1.0f) +, border(1.0f) +, value(0.0f) { +} + +Meter::~Meter() { +} + +glm::vec2 Meter::Size() { + return size + (2.0f * padding) + glm::vec2(2.0f * border); +} + +void Meter::Draw(app::Assets &assets, graphics::Viewport &viewport) noexcept { + glm::vec2 fullsize = Size(); + assets.shaders.canvas.Activate(); + assets.shaders.canvas.ZIndex(ZIndex()); + + if (border > 0.0f) { + assets.shaders.canvas.SetColor(border_color); + assets.shaders.canvas.DrawRect( + Position() + glm::vec2(border * 0.5f), + Position() + fullsize - glm::vec2(border * 0.5f), + border + ); + } + + if (value > 0.0f) { + glm::vec2 bottom_right = Position() + fullsize - glm::vec2(border) - padding; + bottom_right.x -= size.x * (1.0f - value); + assets.shaders.canvas.SetColor(fill_color); + assets.shaders.canvas.FillRect( + Position() + glm::vec2(border) + padding, + bottom_right + ); + } +} + + Panel::Panel() : widgets() , bg_color(0.0f, 0.0f, 0.0f, 0.0f) @@ -90,7 +133,7 @@ Panel::Panel() Panel::~Panel() { } -Panel &Panel::Add(Widget *w) { +Panel *Panel::Add(Widget *w) { std::unique_ptr widget(w); glm::vec2 wsize = widget->Size(); if (dir == HORIZONTAL) { @@ -101,32 +144,38 @@ Panel &Panel::Add(Widget *w) { size.y += wsize.y; } widgets.emplace_back(std::move(widget)); - return *this; + return this; +} + +Panel *Panel::Clear() { + widgets.clear(); + size = glm::vec2(0.0f); + return this; } -Panel &Panel::Background(const glm::vec4 &c) { +Panel *Panel::Background(const glm::vec4 &c) { bg_color = c; - return *this; + return this; } -Panel &Panel::Padding(const glm::vec2 &p) { +Panel *Panel::Padding(const glm::vec2 &p) { padding = p; - return *this; + return this; } -Panel &Panel::Spacing(float s) { +Panel *Panel::Spacing(float s) { spacing = s; - return *this; + return this; } -Panel &Panel::Direction(Dir d) { +Panel *Panel::Direction(Dir d) { dir = d; Relayout(); - return *this; + return this; } glm::vec2 Panel::Size() { - return 2.0f * padding + glm::vec2(0.0f, (widgets.size() - 1) * spacing) + size; + return (2.0f * padding) + glm::vec2(0.0f, (widgets.size() - 1) * spacing) + size; } void Panel::Relayout() { @@ -148,20 +197,17 @@ void Panel::Relayout() { void Panel::Draw(app::Assets &assets, graphics::Viewport &viewport) noexcept { if (bg_color.a > 0.0f) { - glm::vec2 fullsize = Size(); - assets.shaders.plain_color.Activate(); - assets.shaders.plain_color.SetM(glm::translate(AlignedPosition()) - * glm::scale(glm::vec3(fullsize.x, fullsize.y, 1.0f))); - assets.shaders.plain_color.SetColor(bg_color); - assets.shaders.plain_color.DrawRect(); + assets.shaders.canvas.Activate(); + assets.shaders.canvas.ZIndex(ZIndex()); + assets.shaders.canvas.SetColor(bg_color); + assets.shaders.canvas.FillRect(Position(), Position() + Size()); } - glm::vec3 cursor = TopLeft(); + glm::vec2 cursor = Position(); cursor.x += padding.x; cursor.y += padding.y; - cursor.z -= 1.0f; for (auto &w : widgets) { - w->Position(cursor).Origin(Gravity::NORTH_WEST); + w->Position(cursor)->ZIndex(ZIndex() + 1.0f); w->Draw(assets, viewport); cursor[dir] += w->Size()[dir] + spacing; } @@ -170,20 +216,11 @@ void Panel::Draw(app::Assets &assets, graphics::Viewport &viewport) noexcept { Widget::Widget() : pos(0.0f) -, origin(Gravity::CENTER) { +, z_index(1.0f) { } Widget::~Widget() { } -glm::vec3 Widget::AlignedPosition() noexcept { - return align(origin, Size(), pos); -} - -glm::vec3 Widget::TopLeft() noexcept { - glm::vec2 size = Size(); - return align(origin, size, pos) - glm::vec3(size * 0.5f, 0.0f); -} - } }