X-Git-Url: https://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fworld%2FChunk.hpp;h=23ed869aa7ed17b08d91dd5bf57eff9b163cbf15;hb=13e676a6e49128ebc6c63b8dd08bef51d360e8e9;hp=e9a075b2168bef5238c3d3562fd0b1b4f0d0d7dd;hpb=551573ecb04969696f916aeb5485658e298a7f6b;p=blank.git diff --git a/src/world/Chunk.hpp b/src/world/Chunk.hpp index e9a075b..23ed869 100644 --- a/src/world/Chunk.hpp +++ b/src/world/Chunk.hpp @@ -3,7 +3,6 @@ #include "Block.hpp" #include "BlockTypeRegistry.hpp" -#include "../model/BlockModel.hpp" #include "../model/geometry.hpp" #include @@ -100,11 +99,10 @@ public: bool IsSurface(const Block::Pos &pos) const noexcept { return IsSurface(Pos(pos)); } bool IsSurface(const Pos &pos) const noexcept; - void SetNeighbor(Chunk &) noexcept; + void SetNeighbor(Block::Face, Chunk &) noexcept; bool HasNeighbor(Block::Face f) const noexcept { return neighbor[f]; } Chunk &GetNeighbor(Block::Face f) noexcept { return *neighbor[f]; } const Chunk &GetNeighbor(Block::Face f) const noexcept { return *neighbor[f]; } - void ClearNeighbors() noexcept; void Unlink() noexcept; // check which faces of a block at given index are obstructed (and therefore invisible) @@ -142,15 +140,13 @@ public: bool Intersection( const Ray &, const glm::mat4 &M, - int &blkid, - float &dist, - glm::vec3 &normal) const noexcept; + WorldCollision &) noexcept; bool Intersection( const AABB &box, const glm::mat4 &Mbox, const glm::mat4 &Mchunk, - std::vector &) const noexcept; + std::vector &) noexcept; void Position(const Pos &pos) noexcept { position = pos; } const Pos &Position() const noexcept { return position; } @@ -162,6 +158,10 @@ public: const void *BlockData() const noexcept { return &blocks[0]; } static constexpr std::size_t BlockSize() noexcept { return sizeof(blocks) + sizeof(light); } + void Ref() noexcept { ++ref_count; } + void UnRef() noexcept { --ref_count; } + bool Referenced() const noexcept { return ref_count > 0; } + void Invalidate() noexcept { dirty_model = dirty_save = true; } void InvalidateModel() noexcept { dirty_model = true; } void ClearModel() noexcept { dirty_model = false; } @@ -169,19 +169,15 @@ public: bool ShouldUpdateModel() const noexcept { return dirty_model; } bool ShouldUpdateSave() const noexcept { return dirty_save; } - void CheckUpdate() noexcept; - void Draw() noexcept; - -private: - void Update() noexcept; + void Update(BlockModel &) noexcept; private: const BlockTypeRegistry *types; Chunk *neighbor[Block::FACE_COUNT]; Block blocks[size]; unsigned char light[size]; - BlockModel model; Pos position; + int ref_count; bool dirty_model; bool dirty_save;