X-Git-Url: https://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fworld%2FUniverse.h;h=18db4dc782f8dd1d26360f23def88f9eafc4511c;hb=1cb5ed22d7772abe6f9893be90f26f46dbde39f7;hp=563bfd90000b545d56bf754778b5f39d1827ab4a;hpb=3f4f8a92f64df08119a40da4d196b3e92ecdc637;p=space.git diff --git a/src/world/Universe.h b/src/world/Universe.h index 563bfd9..18db4dc 100644 --- a/src/world/Universe.h +++ b/src/world/Universe.h @@ -1,20 +1,18 @@ #ifndef SPACE_UNIVERSE_H_ #define SPACE_UNIVERSE_H_ -#include "../entity/Entity.h" -#include "../math/Vector.h" +#include "../entity/Ship.h" +#include "../graphics/Vector.h" #include namespace space { -class Sector; - class Universe { public: - Universe(Vector size, Vector secSize, Vector areaSize, int numres); + Universe(Vector size, Vector secSize, Vector areaSize); ~Universe(); Universe(const Universe &) = delete; @@ -26,21 +24,57 @@ public: const Vector areaSize; public: - Entity *AddEntity(const Entity &); - const std::list &Entities() const { return entities; } + class Area; -public: - void Update(float deltaT); + class Sector { -private: + public: + Sector(const Universe &univ, Vector coords) + : univ(univ), coords(coords) { } + + public: + Vector SectorCoords() const { return coords; } + Vector AreaCoords() const { return univ.areaSize * coords; } + + Area AreaAt(Vector ac) const { return univ.AreaAt(AreaCoords() + ac); } + + private: + const Universe &univ; + Vector coords; + + }; + + class Area { + + public: + Area(const Universe &univ, Vector coords) + : univ(univ), coords(coords) { } - int numres; - int total; + public: + Vector SectorCoords() const { return coords / univ.areaSize; } + Vector AreaCoords() const { return coords; } - Sector *sec_begin; - Sector *sec_end; + Sector ParentSector() const { return univ.SectorAt(SectorCoords()); } - std::list entities; + private: + const Universe &univ; + Vector coords; + + }; + +public: + Sector SectorAt(Vector coords) const { return Sector(*this, coords); } + Area AreaAt(Vector coords) const { return Area(*this, coords); } + +public: + Ship *AddShip(const Ship &); + const std::list &Ships() const { return ships; } + +public: + void Update(float deltaT); + +private: + std::list ships; };