X-Git-Url: https://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fworld%2Fchunk.cpp;h=b275315a5a8b7b0053d4b4ecbe5c5e4f9b21ba54;hb=f5de855fbd4bf5b0df1cad950cbe9069e41369ca;hp=9e95458ef45ac7b9b818cd40d32193bc52fc9f51;hpb=7354c74fb8f409336db3a6d70455fbc10232ae64;p=blank.git diff --git a/src/world/chunk.cpp b/src/world/chunk.cpp index 9e95458..b275315 100644 --- a/src/world/chunk.cpp +++ b/src/world/chunk.cpp @@ -84,6 +84,9 @@ struct SetNode { const BlockType &GetType() const noexcept { return chunk->Type(Chunk::ToIndex(pos)); } + int EmitLevel() const noexcept { return GetType().luminosity; } + bool EmitsLight() const noexcept { return EmitLevel() > 0; } + bool HasNext(Block::Face face) noexcept { const BlockType &type = GetType(); if (type.block_light && !type.luminosity) return false; @@ -146,9 +149,13 @@ void work_dark() noexcept { for (int face = 0; face < Block::FACE_COUNT; ++face) { if (node.HasNext(Block::Face(face))) { UnsetNode other = node.GetNext(Block::Face(face)); - // TODO: if there a light source here with the same level this will err if (other.Get() != 0 && other.Get() < node.level) { - other.Set(0); + if (other.EmitsLight()) { + other.Set(other.EmitLevel()); + light_queue.emplace(other); + } else { + other.Set(0); + } dark_queue.emplace(other); } else { light_queue.emplace(other); @@ -453,7 +460,7 @@ bool Chunk::Intersection( const glm::vec3 entity_coords(Mentity[3] - Mchunk[3]); const float ec_radius = entity.Radius() + Radius(); - if (distance_squared(entity_coords, Center()) > ec_radius * ec_radius) { + if (distance2(entity_coords, Center()) > ec_radius * ec_radius) { return false; }