]> git.localhorst.tv Git - l2e.git/commit
closed the gap between battle and map state (yay)
authorDaniel Karbach <daniel.karbach@localhorst.tv>
Tue, 9 Oct 2012 20:43:37 +0000 (22:43 +0200)
committerDaniel Karbach <daniel.karbach@localhorst.tv>
Tue, 9 Oct 2012 20:43:37 +0000 (22:43 +0200)
commit0ad5ca97b5df217329bc319d62564a9f46ba11d7
treea61680c7ec8acff002d037eace3b35c99345cdbd
parent3f9f41338d8100a719e161a3a1cdda9dd227e2b4
closed the gap between battle and map state (yay)

also introduces a GameConfig struct that should hold all global game data
21 files changed:
Debug/src/common/subdir.mk
Release/src/common/subdir.mk
src/battle/BattleState.cpp
src/battle/BattleState.h
src/battle/Resources.cpp
src/battle/Resources.h
src/common/GameConfig.cpp [new file with mode: 0644]
src/common/GameConfig.h [new file with mode: 0644]
src/common/GameState.h
src/common/fwd.h
src/main.cpp
src/map/Area.cpp
src/map/Area.h
src/map/Entity.cpp
src/map/Entity.h
src/map/Map.cpp
src/map/Map.h
src/map/MapState.cpp
src/map/MapState.h
src/map/Tile.cpp
src/map/Tile.h