]> git.localhorst.tv Git - tacos.git/commit
better ray/floor intersection algorithm
authorDaniel Karbach <daniel.karbach@localhorst.tv>
Wed, 16 Mar 2016 14:35:25 +0000 (15:35 +0100)
committerDaniel Karbach <daniel.karbach@localhorst.tv>
Wed, 16 Mar 2016 14:35:25 +0000 (15:35 +0100)
commit0fc4efc1800c07534c1e945618630910e2a8e87f
tree252c576a371fae72ec9bad486eedb014cf2650d6
parent57f81dc2a126e77e48e8962a9d6730c59ffddbda
better ray/floor intersection algorithm

it's somewhat better, but still very buggy
src/world/world.cpp
tst/world/FloorTest.cpp