+ fourthBall.SetPosition(Entity::Vector(550, 250));
+ fourthBall.SetVelocity(Entity::Vector(100, 100));
+ fourthBall.SetMaxVelocity(600.0f);
+
+ fifthBall.SetPosition(Entity::Vector(340, 250));
+ fifthBall.SetVelocity(Entity::Vector(100, 100));
+ fifthBall.SetMaxVelocity(600.0f);
+
+ sixthBall.SetPosition(Entity::Vector(550, 350));
+ sixthBall.SetVelocity(Entity::Vector(100, 100));
+ sixthBall.SetMaxVelocity(600.0f);
+