#include "Interpreter.h"
#include "ParsedSource.h"
+#include "../battle/Hero.h"
#include "../battle/Monster.h"
+#include "../graphics/ComplexAnimation.h"
+#include "../graphics/SimpleAnimation.h"
+#include "../graphics/Sprite.h"
+using battle::Hero;
using battle::Monster;
+using battle::Stats;
+using graphics::Animation;
+using graphics::ComplexAnimation;
+using graphics::SimpleAnimation;
+using graphics::Sprite;
+using geometry::Vector;
using std::map;
using std::set;
using std::string;
+using std::vector;
namespace loader {
void Interpreter::ReadSource() {
for (set<string>::const_iterator i(source.Exports().begin()), end(source.Exports().end()); i != end; ++i) {
- const Definition &dfn(source.GetDefinition(*i));
- if (dfn.HasLiteralValue()) {
- ReadLiteral(dfn);
- } else {
- ReadObject(dfn);
- }
+ ReadDefinition(source.GetDefinition(*i));
+ }
+}
+
+void Interpreter::ReadDefinition(const Definition &dfn) {
+ if (parsedDefinitions.find(dfn.Identifier()) != parsedDefinitions.end()) {
+ return;
+ }
+ if (dfn.HasLiteralValue()) {
+ ReadLiteral(dfn);
+ } else {
+ ReadObject(dfn);
}
}
throw Error("unhandled literal: array of values");
break;
case Literal::ARRAY_PROPS:
- throw Error("unhandled literal: array of values");
+ throw Error("unhandled literal: array of properties");
break;
case Literal::BOOLEAN:
- throw Error("unhandled literal: array of values");
+ throw Error("unhandled literal: boolean");
break;
case Literal::COLOR:
- throw Error("unhandled literal: array of values");
+ throw Error("unhandled literal: color");
break;
case Literal::NUMBER:
- throw Error("unhandled literal: array of values");
+ numbers[dfn.Identifier()] = dfn.GetLiteral()->GetNumber();
break;
case Literal::STRING:
- throw Error("unhandled literal: array of values");
+ throw Error("unhandled literal: string");
break;
case Literal::VECTOR:
- throw Error("unhandled literal: array of values");
+ throw Error("unhandled literal: vector");
break;
case Literal::OBJECT:
- throw Error("unhandled literal: array of values");
+ throw Error("unhandled literal: object");
break;
}
}
+Animation *Interpreter::GetAnimation(const Value &v) {
+ if (v.IsLiteral()) {
+ if (v.GetLiteral().GetTypeName() == "ComplexAnimation") {
+ ComplexAnimation *a(new ComplexAnimation);
+ ReadComplexAnimation(*a, *v.GetLiteral().GetProperties());
+ return a;
+ } else {
+ SimpleAnimation *a(new SimpleAnimation);
+ ReadSimpleAnimation(*a, *v.GetLiteral().GetProperties());
+ return a;
+ }
+ } else if (animations.count(v.GetIdentifier())) {
+ return animations[v.GetIdentifier()];
+ } else if (source.IsDefined(v.GetIdentifier())) {
+ ReadDefinition(source.GetDefinition(v.GetIdentifier()));
+ if (animations.count(v.GetIdentifier())) {
+ return animations[v.GetIdentifier()];
+ } else {
+ throw Error("cannot use " + source.GetDefinition(v.GetIdentifier()).Identifier() + " " + v.GetIdentifier() + " as animation");
+ }
+ } else {
+ throw Error("use of undefined Animation " + v.GetIdentifier());
+ }
+}
+
+const vector<Value *> &Interpreter::GetValueArray(const Value &v) {
+ if (v.IsLiteral()) {
+ return v.GetLiteral().GetValues();
+ } else {
+ throw Error("identifier resolution not implemented for arrays of values");
+ }
+}
+
+const vector<PropertyList *> &Interpreter::GetPropertyListArray(const Value &v) {
+ if (v.IsLiteral()) {
+ return v.GetLiteral().GetPropertyLists();
+ } else {
+ throw Error("identifier resolution not implemented for arrays of property lists");
+ }
+}
+
+bool Interpreter::GetBoolean(const Value &v) {
+ if (v.IsLiteral()) {
+ return v.GetLiteral().GetBoolean();
+ } else {
+ throw Error("identifier resolution not implemented for booleans");
+ }
+}
+
+SDL_Surface *Interpreter::GetImage(const Value &v) {
+ if (v.IsLiteral()) {
+ // TODO: image lookup
+ return NULL;
+ } else {
+ throw Error("identifier resolution not implemented for images");
+ }
+}
+
+int Interpreter::GetNumber(const Value &v) {
+ if (v.IsLiteral()) {
+ return v.GetLiteral().GetNumber();
+ } else if (numbers.count(v.GetIdentifier())) {
+ return numbers[v.GetIdentifier()];
+ } else {
+ ReadDefinition(source.GetDefinition(v.GetIdentifier()));
+ if (numbers.count(v.GetIdentifier())) {
+ return numbers[v.GetIdentifier()];
+ } else {
+ throw Error("use of undefined Number " + v.GetIdentifier());
+ }
+ }
+}
+
+const PropertyList *Interpreter::GetPropertyList(const Value &v) {
+ if (v.IsLiteral()) {
+ return v.GetLiteral().GetProperties();
+ } else {
+ throw Error("identifier resolution not implemented for property lists");
+ }
+}
+
+Sprite *Interpreter::GetSprite(const Value &v) {
+ if (v.IsLiteral()) {
+ Sprite *s(new Sprite);
+ ReadSprite(*s, *v.GetLiteral().GetProperties());
+ return s;
+ } else if (sprites.count(v.GetIdentifier())) {
+ return sprites[v.GetIdentifier()];
+ } else {
+ ReadDefinition(source.GetDefinition(v.GetIdentifier()));
+ if (sprites.count(v.GetIdentifier())) {
+ return sprites[v.GetIdentifier()];
+ } else {
+ throw Error("use of undefined Sprite " + v.GetIdentifier());
+ }
+ }
+}
+
+const char *Interpreter::GetString(const Value &v) {
+ if (v.IsLiteral()) {
+ return v.GetLiteral().GetString().c_str();
+ } else {
+ throw Error("identifier resolution not implemented for strings");
+ }
+}
+
+Vector<int> Interpreter::GetVector(const Value &v) {
+ if (v.IsLiteral()) {
+ return Vector<int>(v.GetLiteral().GetX(), v.GetLiteral().GetY());
+ } else {
+ throw Error("identifier resolution not implemented for vectors");
+ }
+}
+
+
void Interpreter::ReadObject(const Definition &dfn) {
- if (dfn.TypeName() == "Monster") {
- monsters.resize(monsters.size() + 1);
- ReadMonster(monsters.back(), *dfn.GetProperties());
+ if (dfn.TypeName() == "Hero") {
+ Hero *h(new Hero);
+ ReadHero(*h, *dfn.GetProperties());
+ heroes[dfn.Identifier()] = h;
+ } else if (dfn.TypeName() == "Monster") {
+ Monster *m(new Monster);
+ ReadMonster(*m, *dfn.GetProperties());
+ monsters[dfn.Identifier()] = m;
+ } else if (dfn.TypeName() == "Sprite") {
+ Sprite *s(new Sprite);
+ ReadSprite(*s, *dfn.GetProperties());
+ sprites[dfn.Identifier()] = s;
} else {
throw Error("unhandled object: " + dfn.TypeName());
}
}
+void Interpreter::ReadComplexAnimation(ComplexAnimation &a, const PropertyList &props) {
+ for (PropertyList::ConstIterator i(props.Begin()), end(props.End()); i != end; ++i) {
+ if (i->first == "sprite") {
+ a.SetSprite(GetSprite(*i->second));
+ } else if (i->first == "frametime") {
+ a.SetFrameTime(GetNumber(*i->second));
+ } else if (i->first == "repeat") {
+ a.SetRepeat(GetBoolean(*i->second));
+ } else if (i->first == "frames") {
+ const vector<PropertyList *> &values(GetPropertyListArray(*i->second));
+ for (vector<PropertyList *>::const_iterator i(values.begin()), end(values.end()); i != end; ++i) {
+ ComplexAnimation::FrameProp frame;
+ ReadComplexAnimationFrame(frame, **i);
+ a.AddFrame(frame);
+ }
+ } else {
+ throw Error("unknown ComplexAnimation property: " + i->first);
+ }
+ }
+}
+
+void Interpreter::ReadComplexAnimationFrame(ComplexAnimation::FrameProp &f, const PropertyList &props) {
+ for (PropertyList::ConstIterator i(props.Begin()), end(props.End()); i != end; ++i) {
+ if (i->first == "column") {
+ f.col = GetNumber(*i->second);
+ } else if (i->first == "row") {
+ f.row = GetNumber(*i->second);
+ } else if (i->first == "disposition") {
+ f.disposition = GetVector(*i->second);
+ } else {
+ throw Error("unknown ComplexAnimationFrame property: " + i->first);
+ }
+ }
+}
+
+void Interpreter::ReadHero(Hero &h, const PropertyList &props) {
+ for (PropertyList::ConstIterator i(props.Begin()), end(props.End()); i != end; ++i) {
+ if (i->first == "name") {
+ h.SetName(GetString(*i->second));
+ } else if (i->first == "sprite") {
+ h.SetSprite(GetSprite(*i->second));
+ } else if (i->first == "level") {
+ h.SetLevel(GetNumber(*i->second));
+ } else if (i->first == "maxHealth") {
+ h.SetMaxHealth(GetNumber(*i->second));
+ } else if (i->first == "health") {
+ h.SetHealth(GetNumber(*i->second));
+ } else if (i->first == "maxMana") {
+ h.SetMaxMana(GetNumber(*i->second));
+ } else if (i->first == "mana") {
+ h.SetMana(GetNumber(*i->second));
+ } else if (i->first == "ip") {
+ h.SetIP(GetNumber(*i->second));
+ } else if (i->first == "stats") {
+ battle::Stats stats;
+ ReadStats(stats, *GetPropertyList(*i->second));
+ h.SetStats(stats);
+ } else if (i->first == "attackAnimation") {
+ h.SetAttackAnimation(GetAnimation(*i->second));
+ } else if (i->first == "spellAnimation") {
+ h.SetSpellAnimation(GetAnimation(*i->second));
+ } else if (i->first == "meleeAnimation") {
+ h.SetMeleeAnimation(GetAnimation(*i->second));
+ } else {
+ throw Error("unknown Hero property: " + i->first);
+ }
+ }
+}
+
void Interpreter::ReadMonster(Monster &m, const PropertyList &props) {
for (PropertyList::ConstIterator i(props.Begin()), end(props.End()); i != end; ++i) {
if (i->first == "name") {
- if (i->second->IsLiteral()) {
- m.SetName(i->second->GetLiteral().GetString().c_str());
- } else {
- throw Error("identifier resolution not implemented");
- }
+ m.SetName(GetString(*i->second));
+ } else if (i->first == "sprite") {
+ m.SetSprite(GetSprite(*i->second));
+ } else if (i->first == "level") {
+ m.SetLevel(GetNumber(*i->second));
+ } else if (i->first == "maxHealth") {
+ m.SetMaxHealth(GetNumber(*i->second));
+ } else if (i->first == "health") {
+ m.SetHealth(GetNumber(*i->second));
+ } else if (i->first == "maxMana") {
+ m.SetMaxMana(GetNumber(*i->second));
+ } else if (i->first == "mana") {
+ m.SetMana(GetNumber(*i->second));
+ } else if (i->first == "stats") {
+ battle::Stats stats;
+ ReadStats(stats, *GetPropertyList(*i->second));
+ m.SetStats(stats);
+ } else if (i->first == "attackAnimation") {
+ m.SetAttackAnimation(GetAnimation(*i->second));
+ } else {
+ throw Error("unknown Monster property: " + i->first);
+ }
+ }
+}
+
+void Interpreter::ReadSimpleAnimation(SimpleAnimation &a, const PropertyList &props) {
+ for (PropertyList::ConstIterator i(props.Begin()), end(props.End()); i != end; ++i) {
+ if (i->first == "sprite") {
+ a.SetSprite(GetSprite(*i->second));
+ } else if (i->first == "frametime") {
+ a.SetFrameTime(GetNumber(*i->second));
+ } else if (i->first == "repeat") {
+ a.SetRepeat(GetBoolean(*i->second));
+ } else if (i->first == "framecount") {
+ a.SetNumFrames(GetNumber(*i->second));
+ } else if (i->first == "col") {
+ a.SetCol(GetNumber(*i->second));
+ } else if (i->first == "row") {
+ a.SetRow(GetNumber(*i->second));
+ } else {
+ throw Error("unknown SimpleAnimation property: " + i->first);
+ }
+ }
+}
+
+void Interpreter::ReadSprite(Sprite &s, const PropertyList &props) {
+ for (PropertyList::ConstIterator i(props.Begin()), end(props.End()); i != end; ++i) {
+ if (i->first == "image") {
+ s.SetSurface(GetImage(*i->second));
+ } else if (i->first == "size") {
+ s.SetSize(GetVector(*i->second));
+ } else if (i->first == "offset") {
+ s.SetOffset(GetVector(*i->second));
+ } else {
+ throw Error("unknown Sprite property: " + i->first);
+ }
+ }
+}
+
+void Interpreter::ReadStats(Stats &s, const PropertyList &props) {
+ for (PropertyList::ConstIterator i(props.Begin()), end(props.End()); i != end; ++i) {
+ if (i->first == "atp") {
+ s.SetAttack(GetNumber(*i->second));
+ } else if (i->first == "dfp") {
+ s.SetDefense(GetNumber(*i->second));
+ } else if (i->first == "str") {
+ s.SetStrength(GetNumber(*i->second));
+ } else if (i->first == "agl") {
+ s.SetAgility(GetNumber(*i->second));
+ } else if (i->first == "int") {
+ s.SetIntelligence(GetNumber(*i->second));
+ } else if (i->first == "gut") {
+ s.SetGut(GetNumber(*i->second));
+ } else if (i->first == "mgr") {
+ s.SetMagicResistance(GetNumber(*i->second));
} else {
- throw Error("unknown monster property: " + i->first);
+ throw Error("unknown Stats property: " + i->first);
}
}
}