]> git.localhorst.tv Git - l2e.git/commitdiff
added Spell and TargetingMode interpretation
authorDaniel Karbach <daniel.karbach@localhorst.tv>
Fri, 31 Aug 2012 21:35:27 +0000 (23:35 +0200)
committerDaniel Karbach <daniel.karbach@localhorst.tv>
Fri, 31 Aug 2012 21:35:27 +0000 (23:35 +0200)
src/loader/Interpreter.cpp
src/loader/Interpreter.h
src/main.cpp
test-data/test.l2s

index f616c1a394a0f803d0fee0a828b5f53abf3c32b0..4416f9b267ccd91ea922b48b883d88e08f978af6 100644 (file)
@@ -11,6 +11,8 @@
 #include "../battle/Hero.h"
 #include "../battle/Monster.h"
 #include "../battle/PartyLayout.h"
+#include "../common/Spell.h"
+#include "../common/TargetingMode.h"
 #include "../graphics/ComplexAnimation.h"
 #include "../graphics/Font.h"
 #include "../graphics/Frame.h"
@@ -26,6 +28,8 @@ using battle::Hero;
 using battle::Monster;
 using battle::PartyLayout;
 using battle::Stats;
+using common::Spell;
+using common::TargetingMode;
 using graphics::Animation;
 using graphics::Font;
 using graphics::Frame;
@@ -70,12 +74,18 @@ Interpreter::~Interpreter() {
        for (vector<SimpleAnimation *>::const_iterator i(simpleAnimations.begin()), end(simpleAnimations.end()); i != end; ++i) {
                delete *i;
        }
+       for (vector<Spell *>::const_iterator i(spells.begin()), end(spells.end()); i != end; ++i) {
+               delete *i;
+       }
        for (vector<Sprite *>::const_iterator i(sprites.begin()), end(sprites.end()); i != end; ++i) {
                delete *i;
        }
        for (vector<const char *>::const_iterator i(strings.begin()), end(strings.end()); i != end; ++i) {
                delete *i;
        }
+       for (vector<TargetingMode *>::const_iterator i(targetingModes.begin()), end(targetingModes.end()); i != end; ++i) {
+               delete *i;
+       }
 }
 
 
@@ -198,6 +208,19 @@ PartyLayout *Interpreter::GetPartyLayout(const std::string &name) {
        }
 }
 
+Spell *Interpreter::GetSpell(const std::string &name) {
+       map<string, ParsedDefinition>::const_iterator i(parsedDefinitions.find(name));
+       if (i != parsedDefinitions.end()) {
+               if (i->second.type == SPELL) {
+                       return spells[i->second.index];
+               } else {
+                       throw Error("cannot cast " + i->second.dfn->TypeName() + " to Spell");
+               }
+       } else {
+               throw Error("access to undefined Spell " + name);
+       }
+}
+
 Sprite *Interpreter::GetSprite(const std::string &name) {
        map<string, ParsedDefinition>::const_iterator i(parsedDefinitions.find(name));
        if (i != parsedDefinitions.end()) {
@@ -224,6 +247,19 @@ const char *Interpreter::GetString(const std::string &name) const {
        }
 }
 
+TargetingMode *Interpreter::GetTargetingMode(const std::string &name) {
+       map<string, ParsedDefinition>::const_iterator i(parsedDefinitions.find(name));
+       if (i != parsedDefinitions.end()) {
+               if (i->second.type == TARGETING_MODE) {
+                       return targetingModes[i->second.index];
+               } else {
+                       throw Error("cannot cast " + i->second.dfn->TypeName() + " to TargetingMode");
+               }
+       } else {
+               throw Error("access to undefined TargetingMode " + name);
+       }
+}
+
 Vector<int> Interpreter::GetVector(const std::string &name) const {
        map<string, ParsedDefinition>::const_iterator i(parsedDefinitions.find(name));
        if (i != parsedDefinitions.end()) {
@@ -399,6 +435,17 @@ const vector<PropertyList *> &Interpreter::GetPropertyListArray(const Value &v)
        }
 }
 
+Spell *Interpreter::GetSpell(const Value &v) {
+       if (v.IsLiteral()) {
+               Spell *s(new Spell);
+               ReadSpell(*s, *v.GetLiteral().GetProperties());
+               return s;
+       } else {
+               ReadDefinition(source.GetDefinition(v.GetIdentifier()));
+               return GetSpell(v.GetIdentifier());
+       }
+}
+
 Sprite *Interpreter::GetSprite(const Value &v) {
        if (v.IsLiteral()) {
                Sprite *s(new Sprite);
@@ -419,6 +466,17 @@ const char *Interpreter::GetString(const Value &v) {
        }
 }
 
+TargetingMode *Interpreter::GetTargetingMode(const Value &v) {
+       if (v.IsLiteral()) {
+               TargetingMode *t(new TargetingMode);
+               ReadTargetingMode(*t, *v.GetLiteral().GetProperties());
+               return t;
+       } else {
+               ReadDefinition(source.GetDefinition(v.GetIdentifier()));
+               return GetTargetingMode(v.GetIdentifier());
+       }
+}
+
 Vector<int> Interpreter::GetVector(const Value &v) {
        if (v.IsLiteral()) {
                return Vector<int>(v.GetLiteral().GetX(), v.GetLiteral().GetY());
@@ -486,12 +544,24 @@ void Interpreter::ReadObject(const Definition &dfn) {
                simpleAnimations.push_back(animation);
                ReadSimpleAnimation(*animation, *dfn.GetProperties());
                parsedDefinitions.insert(make_pair(dfn.Identifier(), ParsedDefinition(&dfn, SIMPLE_ANIMATION, index)));
+       } else if (dfn.TypeName() == "Spell") {
+               Spell *spell(new Spell);
+               int index(spells.size());
+               spells.push_back(spell);
+               ReadSpell(*spell, *dfn.GetProperties());
+               parsedDefinitions.insert(make_pair(dfn.Identifier(), ParsedDefinition(&dfn, SPELL, index)));
        } else if (dfn.TypeName() == "Sprite") {
                Sprite *sprite(new Sprite);
                int index(sprites.size());
                sprites.push_back(sprite);
                ReadSprite(*sprite, *dfn.GetProperties());
                parsedDefinitions.insert(make_pair(dfn.Identifier(), ParsedDefinition(&dfn, SPRITE, index)));
+       } else if (dfn.TypeName() == "TargetingMode") {
+               TargetingMode *mode(new TargetingMode);
+               int index(targetingModes.size());
+               targetingModes.push_back(mode);
+               ReadTargetingMode(*mode, *dfn.GetProperties());
+               parsedDefinitions.insert(make_pair(dfn.Identifier(), ParsedDefinition(&dfn, TARGETING_MODE, index)));
        } else {
                throw Error("unhandled object type: " + dfn.TypeName());
        }
@@ -682,6 +752,24 @@ void Interpreter::ReadSimpleAnimation(SimpleAnimation &a, const PropertyList &pr
        }
 }
 
+void Interpreter::ReadSpell(Spell &s, const PropertyList &props) {
+       for (PropertyList::ConstIterator i(props.Begin()), end(props.End()); i != end; ++i) {
+               if (i->first == "name") {
+                       s.SetName(GetString(*i->second));
+               } else if (i->first == "cost") {
+                       s.SetCost(GetNumber(*i->second));
+               } else if (i->first == "battle") {
+                       if (GetBoolean(*i->second)) {
+                               s.SetUsableInBattle();
+                       }
+               } else if (i->first == "targets") {
+                       s.GetTargetingMode() = *GetTargetingMode(*i->second);
+               } else {
+                       throw Error("unknown Spell property: " + i->first);
+               }
+       }
+}
+
 void Interpreter::ReadSprite(Sprite &s, const PropertyList &props) {
        for (PropertyList::ConstIterator i(props.Begin()), end(props.End()); i != end; ++i) {
                if (i->first == "image") {
@@ -718,4 +806,36 @@ void Interpreter::ReadStats(Stats &s, const PropertyList &props) {
        }
 }
 
+void Interpreter::ReadTargetingMode(TargetingMode &t, const PropertyList &props) {
+       for (PropertyList::ConstIterator i(props.Begin()), end(props.End()); i != end; ++i) {
+               if (i->first == "ally") {
+                       if (GetBoolean(*i->second)) {
+                               t.TargetAlly();
+                       } else {
+                               t.TargetEnemy();
+                       }
+               } else if (i->first == "enemy") {
+                       if (GetBoolean(*i->second)) {
+                               t.TargetEnemy();
+                       } else {
+                               t.TargetAlly();
+                       }
+               } else if (i->first == "all") {
+                       if (GetBoolean(*i->second)) {
+                               t.TargetAll();
+                       }
+               } else if (i->first == "multiple") {
+                       if (GetBoolean(*i->second)) {
+                               t.TargetMultiple();
+                       }
+               } else if (i->first == "single") {
+                       if (GetBoolean(*i->second)) {
+                               t.TargetSingle();
+                       }
+               } else {
+                       throw Error("unknown TargetingMode property: " + i->first);
+               }
+       }
+}
+
 }
index cf08009e2907618b042fd2ab72eafb964e5ced9f..93a6e36227b576cc95744a80b4eb9522885e8a10 100644 (file)
@@ -24,6 +24,11 @@ namespace battle {
        class Stats;
 }
 
+namespace common {
+       class Spell;
+       class TargetingMode;
+}
+
 namespace graphics {
        class Animation;
        class Font;
@@ -68,8 +73,10 @@ public:
        battle::Monster *GetMonster(const std::string &name);
        int GetNumber(const std::string &name) const;
        battle::PartyLayout *GetPartyLayout(const std::string &name);
+       common::Spell *GetSpell(const std::string &name);
        graphics::Sprite *GetSprite(const std::string &name);
        const char *GetString(const std::string &name) const;
+       common::TargetingMode *GetTargetingMode(const std::string &name);
        geometry::Vector<int> GetVector(const std::string &name) const;
 
 public:
@@ -84,8 +91,10 @@ public:
        const std::vector<int> &Numbers() const { return numbers; }
        const std::vector<battle::PartyLayout *> &PartyLayouts() const { return partyLayouts; }
        const std::vector<graphics::SimpleAnimation *> &SimpleAnimations() const { return simpleAnimations; }
+       const std::vector<common::Spell *> &Spells() const { return spells; }
        const std::vector<graphics::Sprite *> &Sprites() const { return sprites; }
        const std::vector<const char *> &Strings() const { return strings; }
+       const std::vector<common::TargetingMode *> &TargetingModes() const { return targetingModes; }
        const std::vector<geometry::Vector<int> > &Vectors() const { return vectors; }
 
 private:
@@ -103,8 +112,10 @@ private:
        battle::PartyLayout *GetPartyLayout(const Value &);
        const PropertyList *GetPropertyList(const Value &);
        const std::vector<PropertyList *> &GetPropertyListArray(const Value &);
+       common::Spell *GetSpell(const Value &);
        graphics::Sprite *GetSprite(const Value &);
        const char *GetString(const Value &);
+       common::TargetingMode *GetTargetingMode(const Value &);
        const std::vector<Value *> &GetValueArray(const Value &);
        geometry::Vector<int> GetVector(const Value &);
 
@@ -117,8 +128,10 @@ private:
        void ReadMonster(battle::Monster &, const PropertyList &);
        void ReadPartyLayout(battle::PartyLayout &, const PropertyList &);
        void ReadSimpleAnimation(graphics::SimpleAnimation &, const PropertyList &);
+       void ReadSpell(common::Spell &, const PropertyList &);
        void ReadSprite(graphics::Sprite &, const PropertyList &);
        void ReadStats(battle::Stats &, const PropertyList &);
+       void ReadTargetingMode(common::TargetingMode &, const PropertyList &);
 
 private:
        const ParsedSource &source;
@@ -135,8 +148,10 @@ private:
                PARTY_LAYOUT,
                PROPERTY_LIST_ARRAY,
                SIMPLE_ANIMATION,
+               SPELL,
                SPRITE,
                STRING,
+               TARGETING_MODE,
                VECTOR,
                VALUE_ARRAY,
        };
@@ -162,8 +177,10 @@ private:
        std::vector<PropertyList *> propertyLists;
        std::vector<std::vector<PropertyList *> > propertyListArrays;
        std::vector<graphics::SimpleAnimation *> simpleAnimations;
+       std::vector<common::Spell *> spells;
        std::vector<graphics::Sprite *> sprites;
        std::vector<const char *> strings;
+       std::vector<common::TargetingMode *> targetingModes;
        std::vector<std::vector<Value *> > valueArrays;
        std::vector<geometry::Vector<int> > vectors;
 
index e657f57b7320366e55e2cef5cfbc407dae819262..2f1c12ab655f4c2e92208bff89b37825f90780a2 100644 (file)
@@ -145,48 +145,23 @@ int main(int argc, char **argv) {
                battleRes.magicTargetCursor = intp.GetSprite("magicTargetCursor");
                battleRes.itemTargetCursor = intp.GetSprite("itemTargetCursor");
 
-               Spell resetSpell;
-               resetSpell.SetName("Reset");
-               maxim.AddSpell(&resetSpell);
-               Spell strongSpell;
-               strongSpell.SetName("Strong");
-               strongSpell.SetCost(3);
-               strongSpell.SetUsableInBattle();
-               strongSpell.GetTargetingMode().TargetMultipleAllies();
-               maxim.AddSpell(&strongSpell);
-               selan.AddSpell(&strongSpell);
-               Spell strongerSpell;
-               strongerSpell.SetName("Stronger");
-               strongerSpell.SetCost(8);
-               strongerSpell.SetUsableInBattle();
-               strongerSpell.GetTargetingMode().TargetMultipleAllies();
-               maxim.AddSpell(&strongerSpell);
-               selan.AddSpell(&strongerSpell);
-               Spell championSpell;
-               championSpell.SetName("Champion");
-               championSpell.SetCost(16);
-               championSpell.SetUsableInBattle();
-               championSpell.GetTargetingMode().TargetMultipleAllies();
-               maxim.AddSpell(&championSpell);
-               selan.AddSpell(&championSpell);
-               Spell rallySpell;
-               rallySpell.SetName("Rally");
-               rallySpell.SetCost(10);
-               rallySpell.SetUsableInBattle();
-               rallySpell.GetTargetingMode().TargetMultipleAllies();
-               maxim.AddSpell(&rallySpell);
-               selan.AddSpell(&rallySpell);
-               Spell escapeSpell;
-               escapeSpell.SetName("Escape");
-               escapeSpell.SetCost(8);
-               selan.AddSpell(&escapeSpell);
-               Spell valorSpell;
-               valorSpell.SetName("Valor");
-               valorSpell.SetCost(30);
-               valorSpell.SetUsableInBattle();
-               valorSpell.GetTargetingMode().TargetMultipleAllies();
-               maxim.AddSpell(&valorSpell);
-               selan.AddSpell(&valorSpell);
+               maxim.AddSpell(intp.GetSpell("resetSpell"));
+               Spell *strongSpell(intp.GetSpell("strongSpell"));
+               maxim.AddSpell(strongSpell);
+               selan.AddSpell(strongSpell);
+               Spell *strongerSpell(intp.GetSpell("strongerSpell"));
+               maxim.AddSpell(strongerSpell);
+               selan.AddSpell(strongerSpell);
+               Spell *championSpell(intp.GetSpell("championSpell"));
+               maxim.AddSpell(championSpell);
+               selan.AddSpell(championSpell);
+               Spell *rallySpell(intp.GetSpell("rallySpell"));
+               maxim.AddSpell(rallySpell);
+               selan.AddSpell(rallySpell);
+               selan.AddSpell(intp.GetSpell("escapeSpell"));
+               Spell *valorSpell(intp.GetSpell("valorSpell"));
+               maxim.AddSpell(valorSpell);
+               selan.AddSpell(valorSpell);
 
                battleRes.spellMenuHeadline = "Please choose a spell.";
                battleRes.spellMenuPrototype = Menu<const Spell *>(intp.GetFont("normalFont"), intp.GetFont("disabledFont"), intp.GetSprite("handCursor"), 9, 6, 8, 0, 2, 32, 2, ':');
index ad2b3016f32a90492a9b89af7b27d1be22f224f4..f947f914a9412ceab1029a4d453fbdf58cf654e7 100644 (file)
@@ -509,3 +509,5 @@ export Sprite itemTargetCursor {
        size: <32,32>,
        offset: <0,64>
 }
+
+include "test-data/spells.l2s"