#include "init.hpp"
#include "../client/MasterState.hpp"
#include "../io/filesystem.hpp"
+#include "../io/TokenStreamReader.hpp"
#include "../io/WorldSave.hpp"
#include "../server/ServerState.hpp"
#include "../standalone/MasterState.hpp"
namespace blank {
+void Config::Load(std::istream &is) {
+ TokenStreamReader in(is);
+ std::string name;
+ while (in.HasMore()) {
+ if (in.Peek().type == Token::STRING) {
+ in.ReadString(name);
+ } else {
+ in.ReadIdentifier(name);
+ }
+ in.Skip(Token::EQUALS);
+ if (name == "audio.enabled") {
+ in.ReadBoolean(audio.enabled);
+ } else if (name == "input.keyboard") {
+ in.ReadBoolean(input.keyboard);
+ } else if (name == "input.mouse") {
+ in.ReadBoolean(input.mouse);
+ } else if (name == "input.pitch_sensitivity") {
+ in.ReadNumber(input.pitch_sensitivity);
+ } else if (name == "input.yaw_sensitivity") {
+ in.ReadNumber(input.yaw_sensitivity);
+ } else if (name == "net.host") {
+ in.ReadString(net.host);
+ } else if (name == "net.port") {
+ int port;
+ in.ReadNumber(port);
+ net.port = port;
+ } else if (name == "player.name") {
+ in.ReadString(player.name);
+ } else if (name == "video.dblbuf") {
+ in.ReadBoolean(video.dblbuf);
+ } else if (name == "video.vsync") {
+ in.ReadBoolean(video.vsync);
+ } else if (name == "video.msaa") {
+ in.ReadNumber(video.msaa);
+ } else if (name == "video.hud") {
+ in.ReadBoolean(video.hud);
+ } else if (name == "video.world") {
+ in.ReadBoolean(video.world);
+ } else if (name == "video.debug") {
+ in.ReadBoolean(video.debug);
+ }
+ if (in.HasMore() && in.Peek().type == Token::SEMICOLON) {
+ in.Skip(Token::SEMICOLON);
+ }
+ }
+}
+
+void Config::Save(std::ostream &out) {
+ out << "audio.enabled = " << (audio.enabled ? "yes" : "no") << ';' << std::endl;
+ out << "input.keyboard = " << (input.keyboard ? "on" : "off") << ';' << std::endl;
+ out << "input.mouse = " << (input.keyboard ? "on" : "off") << ';' << std::endl;
+ out << "input.pitch_sensitivity = " << input.pitch_sensitivity << ';' << std::endl;
+ out << "input.yaw_sensitivity = " << input.yaw_sensitivity << ';' << std::endl;
+ out << "net.host = \"" << net.host << "\";" << std::endl;
+ out << "net.port = " << net.port << ';' << std::endl;
+ out << "player.name = \"" << player.name << "\";" << std::endl;
+ out << "video.dblbuf = " << (video.dblbuf ? "on" : "off") << ';' << std::endl;
+ out << "video.vsync = " << (video.vsync ? "on" : "off") << ';' << std::endl;
+ out << "video.msaa = " << net.port << ';' << std::endl;
+ out << "video.hud = " << (video.hud ? "on" : "off") << ';' << std::endl;
+ out << "video.world = " << (video.world ? "on" : "off") << ';' << std::endl;
+ out << "video.debug = " << (video.world ? "on" : "off") << ';' << std::endl;
+}
+
+
HeadlessEnvironment::HeadlessEnvironment(const Config &config)
: config(config)
, loader(config.asset_path)