magicJar.SetName("Magic jar");
magicJar.SetMenuIcon(&potionIcon);
magicJar.SetUsableInBattle();
- antidote.GetTargetingMode().TargetSingleAlly();
+ magicJar.GetTargetingMode().TargetSingleAlly();
inventory.Add(&magicJar, 4);
Item hiPotion;
hiPotion.SetName("Hi-Potion");
hiPotion.SetMenuIcon(&potionIcon);
hiPotion.SetUsableInBattle();
- antidote.GetTargetingMode().TargetSingleAlly();
+ hiPotion.GetTargetingMode().TargetSingleAlly();
inventory.Add(&hiPotion, 4);
Item powerPotion;
powerPotion.SetName("Power potion");
sleepBall.SetName("Sleep ball");
sleepBall.SetMenuIcon(&ballIcon);
sleepBall.SetUsableInBattle();
- antidote.GetTargetingMode().TargetSingleEnemy();
+ sleepBall.GetTargetingMode().TargetSingleEnemy();
inventory.Add(&sleepBall, 1);
Item multiBall;
multiBall.SetName("Multi-ball!");
multiBall.SetMenuIcon(&ballIcon);
multiBall.SetUsableInBattle();
- antidote.GetTargetingMode().TargetMultipleEnemies();
+ multiBall.GetTargetingMode().TargetMultipleEnemies();
inventory.Add(&multiBall, 1);
Item figgoru;
figgoru.SetName("Figgoru");
figgoru.SetMenuIcon(&crankIcon);
- antidote.GetTargetingMode().TargetAllEnemies();
+ figgoru.GetTargetingMode().TargetAllEnemies();
inventory.Add(&figgoru, 1);
battleRes.inventory = &inventory;