--- /dev/null
+Number frameTime 33
+Number twoFramesTime 66
+Number fiveFramesTime 165
+
+export Monster lizard {
+ name: "Lizard",
+ sprite: Sprite {
+ image: "monster.png",
+ size: <64,64>
+ },
+ level: 1,
+ maxHealth: 8,
+ stats: Stats {
+ attack: 14,
+ defense: 6,
+ strength: 6,
+ agility: 6,
+ intelligence: 6,
+ gut: 6,
+ magicResistance: 6
+ },
+ attackAnimation: SimpleAnimation {
+ sprite: Sprite {
+ image: "attack-monster.png",
+ size: <96,64>
+ },
+ frametime: frameTime,
+ framecount: 14
+ }
+}
+
+Sprite maximSprite {
+ image: "maxim.png",
+ size: <64,64>
+}
+export Hero maxim {
+ name: "Maxim",
+ level: 1,
+ sprite: maximSprite,
+ maxHealth: 33,
+ health: 33,
+ maxMana: 20,
+ mana: 20,
+ ip: 0,
+ stats: Stats {
+ attack: 28,
+ defense: 22,
+ strength: 28,
+ agility: 17,
+ intelligence: 14,
+ gut: 100,
+ magicResistance: 10
+ },
+ attackAnimation: ComplexAnimation {
+ sprite: maximSprite,
+ frametime: frameTime,
+ repeat: false,
+ frames: [
+ { column: 1, row: 0, disposition: < 0, 0> },
+ { column: 1, row: 0, disposition: < 0, 0> },
+ { column: 1, row: 0, disposition: < 0, 0> },
+ { column: 1, row: 0, disposition: < 0, 0> },
+ { column: 1, row: 0, disposition: < 0, 0> },
+ { column: 1, row: 0, disposition: < 0, 0> },
+ { column: 1, row: 0, disposition: < 0, 0> },
+ { column: 1, row: 0, disposition: < 4,-1> },
+ { column: 1, row: 0, disposition: < 4,-1> },
+ { column: 2, row: 0, disposition: < 4,-2> },
+ { column: 2, row: 0, disposition: < 4,-2> },
+ { column: 2, row: 0, disposition: < 6,-2> },
+ { column: 2, row: 0, disposition: < 6,-2> },
+ { column: 2, row: 1, disposition: < 6,-1> },
+ { column: 2, row: 1, disposition: < 3,-1> },
+ { column: 2, row: 1, disposition: < 3,-1> },
+ { column: 2, row: 1, disposition: < 0, 0> },
+ { column: 2, row: 2, disposition: < 0, 0> },
+ { column: 2, row: 2, disposition: < 0, 0> },
+ { column: 2, row: 2, disposition: < 2, 0> },
+ { column: 1, row: 0, disposition: < 0, 0> },
+ { column: 1, row: 0, disposition: < 0, 0> },
+ { column: 1, row: 0, disposition: < 0, 0> },
+ { column: 1, row: 0, disposition: < 0, 0> },
+ { column: 1, row: 0, disposition: < 0, 0> },
+ { column: 1, row: 0, disposition: < 0, 0> },
+ { column: 1, row: 0, disposition: < 0, 0> }
+ ]
+ },
+ spellAnimation: ComplexAnimation {
+ sprite: maximSprite,
+ frametime: fiveFramesTime,
+ repeat: false,
+ frames: [
+ { column: 3, row: 0, disposition: < 0, 0> },
+ { column: 3, row: 0, disposition: < 0, 0> },
+ { column: 3, row: 1, disposition: < 0, 0> }
+ ]
+ },
+ meleeAnimation: SimpleAnimation {
+ sprite: Sprite {
+ image: "melee-maxim.png",
+ size: <96,96>
+ },
+ frametime: twoFramesTime,
+ framecount: 4
+ }
+}