--- /dev/null
+algae = {
+ label = "Algae";
+ texture = 0;
+ yield = [
+ { resource = water; ubiquity = 1.0; },
+ { resource = biomass; ubiquity = 0.5; },
+ ];
+};
+desert = {
+ label = "Desert";
+ texture = 1;
+ yield = [
+ { resource = sand; ubiquity = 1.0; },
+ ];
+};
+forest = {
+ label = "Forest";
+ texture = 2;
+ yield = [
+ { resource = wood; ubiquity = 1.0; },
+ { resource = dirt; ubiquity = 0.5; },
+ ];
+};
+grass = {
+ label = "Grass";
+ texture = 3;
+ yield = [
+ { resource = dirt; ubiquity = 0.5; },
+ { resource = biomass; ubiquity = 0.25; },
+ { resource = water; ubiquity = 0.25; },
+ ];
+};
+ice = {
+ label = "Ice";
+ texture = 4;
+ yield = [
+ { resource = ice; ubiquity = 1.0; },
+ { resource = water; ubiquity = 0.25; },
+ ];
+};
+jungle = {
+ label = "Jungle";
+ texture = 5;
+ yield = [
+ { resource = wood; ubiquity = 0.5; },
+ { resource = biomass; ubiquity = 0.5; },
+ ];
+};
+mountain = {
+ label = "Mountain";
+ texture = 6;
+ yield = [
+ { resource = rock; ubiquity = 1.0; },
+ ];
+};
+ocean = {
+ label = "Ocean";
+ texture = 7;
+ yield = [
+ { resource = water; ubiquity = 1.0; },
+ ];
+};
+rock = {
+ label = "Rock";
+ texture = 8;
+ yield = [
+ { resource = rock; ubiquity = 1.0; },
+ ];
+};
+sand = {
+ label = "Sand";
+ texture = 9;
+ yield = [
+ { resource = sand; ubiquity = 1.0; },
+ ];
+};
+taiga = {
+ label = "Taiga";
+ texture = 10;
+ yield = [
+ { resource = wood; ubiquity = 1.0; },
+ { resource = water; ubiquity = 0.5; },
+ ];
+};
+tundra = {
+ label = "Tundra";
+ texture = 11;
+ yield = [
+ { resource = rock; ubiquity = 1.0; },
+ { resource = ice; ubiquity = 0.5; },
+ ];
+};
+water = {
+ label = "Water";
+ texture = 12;
+ yield = [
+ { resource = water; ubiquity = 1.0; },
+ { resource = biomass; ubiquity = 0.25; },
+ ];
+};
+wheat = {
+ label = "Wheat";
+ texture = 13;
+ yield = [
+ { resource = biomass; ubiquity = 1.0; },
+ { resource = water; ubiquity = 0.25; },
+ ];
+};
+++ /dev/null
-algae = {
- label = "Algae";
- texture = 0;
- yield = [
- { resource = water; ubiquity = 1.0; },
- { resource = biomass; ubiquity = 0.5; },
- ];
-};
-desert = {
- label = "Desert";
- texture = 1;
- yield = [
- { resource = sand; ubiquity = 1.0; },
- ];
-};
-forest = {
- label = "Forest";
- texture = 2;
- yield = [
- { resource = wood; ubiquity = 1.0; },
- { resource = dirt; ubiquity = 0.5; },
- ];
-};
-grass = {
- label = "Grass";
- texture = 3;
- yield = [
- { resource = dirt; ubiquity = 0.5; },
- { resource = biomass; ubiquity = 0.25; },
- { resource = water; ubiquity = 0.25; },
- ];
-};
-ice = {
- label = "Ice";
- texture = 4;
- yield = [
- { resource = ice; ubiquity = 1.0; },
- { resource = water; ubiquity = 0.25; },
- ];
-};
-jungle = {
- label = "Jungle";
- texture = 5;
- yield = [
- { resource = wood; ubiquity = 0.5; },
- { resource = biomass; ubiquity = 0.5; },
- ];
-};
-mountain = {
- label = "Mountain";
- texture = 6;
- yield = [
- { resource = rock; ubiquity = 1.0; },
- ];
-};
-ocean = {
- label = "Ocean";
- texture = 7;
- yield = [
- { resource = water; ubiquity = 1.0; },
- ];
-};
-rock = {
- label = "Rock";
- texture = 8;
- yield = [
- { resource = rock; ubiquity = 1.0; },
- ];
-};
-sand = {
- label = "Sand";
- texture = 9;
- yield = [
- { resource = sand; ubiquity = 1.0; },
- ];
-};
-taiga = {
- label = "Taiga";
- texture = 10;
- yield = [
- { resource = wood; ubiquity = 1.0; },
- { resource = water; ubiquity = 0.5; },
- ];
-};
-tundra = {
- label = "Tundra";
- texture = 11;
- yield = [
- { resource = rock; ubiquity = 1.0; },
- { resource = ice; ubiquity = 0.5; },
- ];
-};
-water = {
- label = "Water";
- texture = 12;
- yield = [
- { resource = water; ubiquity = 1.0; },
- { resource = biomass; ubiquity = 0.25; },
- ];
-};
-wheat = {
- label = "Wheat";
- texture = 13;
- yield = [
- { resource = biomass; ubiquity = 1.0; },
- { resource = water; ubiquity = 0.25; },
- ];
-};