]> git.localhorst.tv Git - l2e.git/commitdiff
use font size for spell frame height calculation
authorDaniel Karbach <daniel.karbach@localhorst.tv>
Wed, 8 Aug 2012 23:01:38 +0000 (01:01 +0200)
committerDaniel Karbach <daniel.karbach@localhorst.tv>
Wed, 8 Aug 2012 23:01:38 +0000 (01:01 +0200)
src/battle/states/SelectSpell.cpp

index be5c610a6a553c0b1f27c003a59d99a4d5c29f2c..f50e05947a2b819d2085c5eda80363da68b65f85 100644 (file)
@@ -87,8 +87,7 @@ void SelectSpell::RenderFrame(SDL_Surface *screen, const Vector<int> &offset) {
        const Frame *frame(battle->Res().selectFrame);
        Point<int> position(frame->BorderWidth(), frame->BorderHeight());
        int width(battle->BackgroundWidth() - 2 * frame->BorderWidth());
-       // TODO: replace with font height
-       int height(frame->BorderHeight() * 13);
+       int height(battle->Res().normalFont->CharHeight() * 13);
        frame->Draw(screen, position + offset, width, height);
 }